Humans · Lineage II High Five
Dark Avenger
Dark Avenger is a class of Lineage II High Five (race: Humans). It comes from Knight. It evolves into Hell Knight.
Dark Avenger: weapons, armor and skills
- Armor: Heavy armor, Shields.
- Different skills learned: 31, between levels 40 and 76.
Skills learned by level
Level 40
- Aura of Hate Lv. 1–3 — 10000 SP each · active · enchantable. Uses X Power to provoke nearby enemies to attack. (Uses: 4312 / 4427 / 4544)
- Aggression Lv. 13–15 — 10000 SP each · active · enchantable. Provokes the target to attack with X Power. (with: 6468 / 6641 / 6815)
- Life Scavenge Lv. 1 — 28000 SP · active, magic · enchantable. Drains HP from corpses and uses it to restore your HP.
- Drain Health Lv. 14–19 — 10000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the target with X Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP. (with: 43 / 44 / 46 / 49 / 50 / 52)
- Majesty Lv. 2 — 28000 SP · active · element/trait: Yes [Reflect Damage] Reflect Damage Lv.1 For 20 minutes, transfers 10%%. of received standard short-range damage back to the enemy., 28000, Active; enchantable. Increases P. Def. by 11%%. and decreases Evasion by 4 for 5 minutes.
- Shield Stun Lv. 16–18 — 10000 SP each · active · enchantable. Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.
- M. Def. Lv. 15–17 — 10000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 5%%. (by: 48 / 50 / 51)
- Shield Mastery Lv. 3 — 28000 SP · passive · enchantable. Increases Shield Defense by 50%%. and Defense Rate by 85%%. Additionally increases P. Def. by 10%%. when equipped with heavy armor.
- Sword/Blunt Weapon Mastery Lv. 9–11 — 10000 SP each · passive · enchantable. Increases P. Atk. by X when using a sword or blunt weapon. (by: 13 / 14 / 15.1)
- Heavy Armor Mastery Lv. 16–18 — 10000 SP each · passive · enchantable. Increases P. Def. by X and decreases received Critical Damage by 25%%. when equipped with heavy armor. (by: 54.6 / 57.1 / 59.5)
- Summon Dark Panther Lv. 1 — 28000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. Consumes 1 C-Grade Crystal when summoning and additionally consumes 1 at a time for 4 times. Uses 15%%. of acquired Exp. points.
- Vanguard Lv. 1 — 28000 SP · active. Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but Shield Defense is decreased.
- Shield Strike Lv. 1 — 28000 SP · active. Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 43
- Aura of Hate Lv. 4–6 — 12000 SP each · active · enchantable. (Uses: 4661 / 4778 / 4895)
- Aggression Lv. 16–18 — 12000 SP each · active · enchantable. (with: 6992 / 7166 / 7343)
- Life Scavenge Lv. 2 — 36000 SP · active, magic · enchantable
- Drain Health Lv. 20–22 — 12000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 53 / 55 / 57)
- Iron Will Lv. 1 — 36000 SP · active, magic · enchantable. Increases the user's M. Def. by 15%%. for 20 minutes.
- Shield Stun Lv. 19–21 — 12000 SP each · active · enchantable
- Deflect Arrow Lv. 3 — 36000 SP · active · enchantable. Increases Resistance to bow attacks by 32%%. and Resistance to crossbow attacks by 16%%. for 20 minutes.
- Hamstring Lv. 1 — 36000 SP · active · enchantable. Decreases the enemy's Speed by 30%%. for 1 minute.
- M. Def. Lv. 18–20 — 12000 SP each · passive · enchantable. (by: 53 / 55 / 57)
- Focus Mind Lv. 2 — 36000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.5.
- Sword/Blunt Weapon Mastery Lv. 12–14 — 12000 SP each · passive · enchantable. (by: 16.2 / 17.3 / 18.5)
- Heavy Armor Mastery Lv. 19–21 — 12000 SP each · passive · enchantable. (by: 62.1 / 64.6 / 67.3)
- Shield Strike Lv. 2 — 36000 SP · active. Attacks the enemy using a shield with 992 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 46
- Aura of Hate Lv. 7–9 — 13000 SP each · active · enchantable. (Uses: 5013 / 5131 / 5248)
- Aggression Lv. 19–21 — 13000 SP each · active · enchantable. (with: 7519 / 7696 / 7872)
- Life Scavenge Lv. 3 — 40000 SP · active, magic · enchantable
- Horror Lv. 1 — 40000 SP · active, magic. Frightens the enemy into fleeing for 10 seconds.
- Drain Health Lv. 23–25 — 13000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 58 / 60 / 61)
- Reflect Damage Lv. 2 — 40000 SP · active, magic · enchantable. For 20 minutes, transfers 15%%. of received standard short-range damage back to the enemy.
- Shield Stun Lv. 22–24 — 13000 SP each · active · enchantable
- Corpse Plague Lv. 1 — 40000 SP · active, magic. Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 41 HP every second.
- Ultimate Defense Lv. 2 — 40000 SP · active · enchantable. For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%%. and restricts movement.
- Hamstring Lv. 2 — 40000 SP · active · enchantable
- M. Def. Lv. 21–23 — 13000 SP each · passive · enchantable. (by: 59 / 61 / 62)
- Sword/Blunt Weapon Mastery Lv. 15–17 — 13000 SP each · passive · enchantable. (by: 19.8 / 21.1 / 22.4)
- Heavy Armor Mastery Lv. 22–24 — 13000 SP each · passive · enchantable. (by: 70 / 72.7 / 75.5)
- Aegis Stance Lv. 1 — 40000 SP · toggle · enchantable. Enables Shield Defense from all directions and decreases Shield Defense by 30%%.
- Shield Strike Lv. 3 — 40000 SP · active. Attacks the enemy using a shield with 1171 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 49
- Aura of Hate Lv. 10–12 — 22000 SP each · active · enchantable. (Uses: 5365 / 5481 / 5597)
- Aggression Lv. 22–24 — 22000 SP each · active · enchantable. (with: 8047 / 8221 / 8396)
- Life Scavenge Lv. 4 — 65000 SP · active, magic · enchantable
- Horror Lv. 2 — 65000 SP · active, magic
- Drain Health Lv. 26–28 — 22000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 63 / 65 / 66)
- Iron Will Lv. 2 — 65000 SP · active, magic · enchantable. Increases the user's M. Def. by 23%%. for 20 minutes.
- Shield Stun Lv. 25–27 — 22000 SP each · active · enchantable
- Deflect Arrow Lv. 4 — 65000 SP · active · enchantable. Increases Resistance to bow attacks by 40%%. and Resistance to crossbow attacks by 20%%. for 20 minutes.
- Hamstring Lv. 3 — 65000 SP · active · enchantable
- M. Def. Lv. 24–26 — 22000 SP each · passive · enchantable. (by: 64 / 67 / 69)
- Focus Mind Lv. 3 — 65000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.9.
- Sword/Blunt Weapon Mastery Lv. 18–20 — 22000 SP each · passive · enchantable. (by: 23.8 / 25.3 / 26.8)
- Heavy Armor Mastery Lv. 25–27 — 22000 SP each · passive · enchantable. (by: 78.4 / 81.3 / 84.3)
- Summon Dark Panther Lv. 2 — 65000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. Consumes 3 C-Grade Crystals when summoning and additionally consumes 1 at a time for 4 times. Uses 15%%. of acquired Exp. points.
- Shield Strike Lv. 4 — 65000 SP · active. Attacks the enemy using a shield with 1371 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 52
- Aura of Hate Lv. 13–15 — 33000 SP each · active · enchantable. (Uses: 5713 / 5827 / 5939)
- Aggression Lv. 25–27 — 33000 SP each · active · enchantable. (with: 8569 / 8740 / 8909)
- Life Scavenge Lv. 5 — 100000 SP · active, magic · enchantable
- Horror Lv. 3 — 100000 SP · active, magic
- Drain Health Lv. 29–31 — 33000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 68 / 70 / 72)
- Reflect Damage Lv. 3 — 100000 SP · active, magic · enchantable. For 20 minutes, returns 20%%. of received standard short-range damage back to the enemy.
- Shield Stun Lv. 28–30 — 33000 SP each · active · enchantable
- Hamstring Lv. 4 — 100000 SP · active · enchantable
- M. Def. Lv. 27–29 — 33000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 10%%. (by: 71 / 73 / 75)
- Shield Mastery Lv. 4 — 100000 SP · passive · enchantable. Increases Shield Defense by 60%%. and Defense Rate by 100%%. Additionally increases P. Def. by 10%%. when equipped with heavy armor.
- Sword/Blunt Weapon Mastery Lv. 21–23 — 33000 SP each · passive · enchantable. (by: 28.3 / 29.9 / 31.6)
- Heavy Armor Mastery Lv. 28–30 — 33000 SP each · passive · enchantable. (by: 87.3 / 90.4 / 93.5)
- Final Fortress Lv. 1 — 100000 SP · passive · enchantable. Increases P. Def. by 116.875 when HP is below 30%%.
- Combat Aura Lv. 1 — 100000 SP · active. Increases party member's P. Atk. by 3%%. and Atk. Spd. by 3%%. for 20 minutes.
- Shield Strike Lv. 5 — 100000 SP · active. Attacks the enemy using a shield with 1592 Power added to P. Atk, and provokes the enemy. Requires a shield.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
Level 55
- Aura of Hate Lv. 16–18 — 43000 SP each · active · enchantable. (Uses: 6051 / 6161 / 6271)
- Aggression Lv. 28–30 — 43000 SP each · active · enchantable. (with: 9076 / 9242 / 9406)
- Life Scavenge Lv. 6 — 130000 SP · active, magic · enchantable
- Horror Lv. 4 — 130000 SP · active, magic
- Drain Health Lv. 32–34 — 43000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 73 / 75 / 77)
- Iron Will Lv. 3 — 130000 SP · active, magic · enchantable. Increases the user's M. Def. by 30%%. for 20 minutes.
- Shield Stun Lv. 31–33 — 43000 SP each · active · enchantable
- Hamstring Lv. 5 — 130000 SP · active · enchantable
- M. Def. Lv. 30–32 — 43000 SP each · passive · enchantable. (by: 77 / 79 / 82)
- Focus Mind Lv. 4 — 130000 SP · passive · enchantable. Increases MP Recovery Bonus by 4.3.
- Sword/Blunt Weapon Mastery Lv. 24–26 — 43000 SP each · passive · enchantable. (by: 33.3 / 35 / 36.8)
- Heavy Armor Mastery Lv. 31–33 — 43000 SP each · passive · enchantable. (by: 96.7 / 99.9 / 103.2)
- Final Fortress Lv. 2 — 130000 SP · passive · enchantable. Increases P. Def. by 129 when HP is below 30%%.
- Judgment Lv. 1 — 130000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1056 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25%%. and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 1 — 130000 SP · active · enchantable. Provokes the enemy to attack, then immobilizes them for 10 seconds.
- Banish Seraph Lv. 1 — 130000 SP · active · element/trait: Unholy: 20; enchantable. For 20 seconds, frightens an angel into fleeing. Consumes 5 Soul Ore. Lethal Strike is possible.
- Shield Strike Lv. 6 — 130000 SP · active. Attacks the enemy using a shield with 1832 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 58
- Aura of Hate Lv. 19–21 — 44000 SP each · active · enchantable. (Uses: 6379 / 6483 / 6587)
- Aggression Lv. 31–33 — 44000 SP each · active · enchantable. (with: 9568 / 9724 / 9881)
- Life Scavenge Lv. 7 — 131000 SP · active, magic · enchantable
- Horror Lv. 5 — 131000 SP · active, magic
- Drain Health Lv. 35–37 — 44000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 78 / 80 / 82)
- Majesty Lv. 3 — 131000 SP · active · enchantable. Increases P. Def. by 15%%. and decreases Evasion by 6 for 5 minutes.
- Shield Stun Lv. 34–36 — 44000 SP each · active · enchantable
- Corpse Plague Lv. 2 — 131000 SP · active, magic. Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 50 HP every second.
- Hamstring Lv. 6 — 131000 SP · active · enchantable
- M. Def. Lv. 33–35 — 44000 SP each · passive · enchantable. (by: 84 / 86 / 89)
- Sword/Blunt Weapon Mastery Lv. 27–29 — 44000 SP each · passive · enchantable. (by: 38.6 / 40.5 / 42.4)
- Heavy Armor Mastery Lv. 34–36 — 44000 SP each · passive · enchantable. (by: 106.5 / 109.9 / 113.3)
- Summon Dark Panther Lv. 3 — 131000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. Consumes 3 C-Grade Crystals when summoning and additionally consumes 2 at a time for 4 times. Uses 15%%. of acquired Exp. points.
- Final Fortress Lv. 3 — 131000 SP · passive · enchantable. Increases P. Def. by 141.625 when HP is below 30%%.
- Judgment Lv. 2 — 131000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1205 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25%%. and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 2 — 131000 SP · active · enchantable
- Banish Seraph Lv. 2 — 131000 SP · active · element/trait: Unholy: 20; enchantable. For 20 seconds, frightens an angel into fleeing. Consumes 6 Soul Ore. Lethal Strike is possible.
- Shield Strike Lv. 7 — 131000 SP · active. Attacks the enemy using a shield with 2091 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 60
- Aura of Hate Lv. 22–23 — 85000 SP each · active · enchantable. (Uses: 6688 / 6788)
- Aggression Lv. 34–35 — 85000 SP each · active · enchantable. (with: 10032 / 10181)
- Life Scavenge Lv. 8 — 171000 SP · active, magic · enchantable
- Horror Lv. 6 — 171000 SP · active, magic
- Drain Health Lv. 38–39 — 85000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 84 / 85)
- Shield Stun Lv. 37–38 — 85000 SP each · active · enchantable
- Hamstring Lv. 7 — 171000 SP · active · enchantable
- M. Def. Lv. 36–37 — 85000 SP each · passive · enchantable. (by: 91 / 94)
- Sword/Blunt Weapon Mastery Lv. 30–31 — 85000 SP each · passive · enchantable. (by: 44.4 / 46.4)
- Heavy Armor Mastery Lv. 37–38 — 85000 SP each · passive · enchantable. Increases P. Def. by X and decreases received Critical Damage by 35%%. when equipped with heavy armor. (by: 116.8 / 120.3)
- Final Fortress Lv. 4 — 171000 SP · passive · enchantable. Increases P. Def. by 150.375 when HP is below 30%%.
- Judgment Lv. 3 — 171000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1309 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25%%. and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 3 — 171000 SP · active · enchantable
- Banish Seraph Lv. 3 — 171000 SP · active · element/trait: Unholy: 20; enchantable. For 20 seconds, frightens an angel into fleeing. Consumes 7 Soul Ore. Lethal Strike is possible.
- Shield Deflect Magic Lv. 1 — 171000 SP · active. For 8 seconds, transfers magical damage back to the enemy caster.
- Patience Lv. 1 — 171000 SP · passive. Increases Skill Power by 20%%. when being attacked.
- Shield Strike Lv. 8 — 171000 SP · active. Attacks the enemy using a shield with 2272 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Aura of Hate Lv. 24–25 — 120000 SP each · active · enchantable. (Uses: 6884 / 6977)
- Aggression Lv. 36–37 — 120000 SP each · active · enchantable. (with: 10325 / 10466)
- Life Scavenge Lv. 9 — 240000 SP · active, magic · enchantable
- Horror Lv. 7 — 240000 SP · active, magic
- Drain Health Lv. 40–41 — 120000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 87 / 89)
- Shield Stun Lv. 39–40 — 120000 SP each · active · enchantable
- Corpse Plague Lv. 3 — 240000 SP · active, magic. Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 58 HP every second.
- Hamstring Lv. 8 — 240000 SP · active · enchantable
- M. Def. Lv. 38–39 — 120000 SP each · passive · enchantable. (by: 96 / 98)
- Sword/Blunt Weapon Mastery Lv. 32–33 — 120000 SP each · passive · enchantable. (by: 48.4 / 50.4)
- Heavy Armor Mastery Lv. 39–40 — 120000 SP each · passive · enchantable. (by: 123.8 / 127.4)
- Summon Dark Panther Lv. 4 — 240000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. Consumes 2 C-Grade Crystals when summoning and additionally consumes 3 at a time for 4 times. Uses 15%%. of acquired Exp. points.
- Final Fortress Lv. 5 — 240000 SP · passive · enchantable. Increases P. Def. by 159.25 when HP is below 30%%.
- Judgment Lv. 4 — 240000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1417 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25%%. and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 4 — 240000 SP · active · enchantable
- Banish Seraph Lv. 4 — 240000 SP · active · element/trait: Unholy: 20; enchantable
- Shield Strike Lv. 9 — 240000 SP · active. Attacks the enemy using a shield with 2460 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 64
- Aura of Hate Lv. 26–27 — 130000 SP each · active · enchantable. (Uses: 7069 / 7157)
- Aggression Lv. 38–39 — 130000 SP each · active · enchantable. (with: 10603 / 10736)
- Life Scavenge Lv. 10 — 250000 SP · active, magic · enchantable
- Horror Lv. 8 — 250000 SP · active, magic
- Drain Health Lv. 42–43 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 90 / 92)
- Shield Stun Lv. 41–42 — 130000 SP each · active · enchantable
- Hamstring Lv. 9 — 250000 SP · active · enchantable
- M. Def. Lv. 40–41 — 130000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 15%%. (by: 101 / 103)
- Focus Mind Lv. 5 — 250000 SP · passive · enchantable. Increases MP Recovery Bonus by 4.7.
- Sword/Blunt Weapon Mastery Lv. 34–35 — 130000 SP each · passive · enchantable. (by: 52.5 / 54.6)
- Heavy Armor Mastery Lv. 41–42 — 130000 SP each · passive · enchantable. (by: 131 / 134.7)
- Final Fortress Lv. 6 — 250000 SP · passive · enchantable. Increases P. Def. by 168.375 when HP is below 30%%.
- Shield Fortress Lv. 1 — 250000 SP · toggle · enchantable. Shield Defense. increases by 446. Continuously consumes MP proportionately to the user's level.
- Judgment Lv. 5 — 250000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1528 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25%%. and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 5 — 250000 SP · active · enchantable
- Banish Seraph Lv. 5 — 250000 SP · active · element/trait: Unholy: 20; enchantable. For 20 seconds, frightens an angel into fleeing. Consumes 8 Soul Ore. Lethal Strike is possible.
- Shield Deflect Magic Lv. 2 — 250000 SP · active
- Combat Aura Lv. 2 — 250000 SP · active. Increases party member's P. Atk. by 4%%. and Atk. Spd. by 4%%. for 20 minutes.
- Shield Strike Lv. 10 — 250000 SP · active. Attacks the enemy using a shield with 2653 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 66
- Aura of Hate Lv. 28–29 — 210000 SP each · active · enchantable. (Uses: 7243 / 7324)
- Aggression Lv. 40–41 — 210000 SP each · active · enchantable. (with: 10864 / 10986)
- Life Scavenge Lv. 11 — 410000 SP · active, magic · enchantable
- Horror Lv. 9 — 410000 SP · active, magic
- Drain Health Lv. 44–45 — 210000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 94 / 96)
- Shield Stun Lv. 43–44 — 210000 SP each · active · enchantable
- Hamstring Lv. 10 — 410000 SP · active · enchantable
- M. Def. Lv. 42–43 — 210000 SP each · passive · enchantable. (by: 106 / 109)
- Sword/Blunt Weapon Mastery Lv. 36–37 — 210000 SP each · passive · enchantable. (by: 56.8 / 58.9)
- Heavy Armor Mastery Lv. 43–44 — 210000 SP each · passive · enchantable. (by: 138.4 / 142.1)
- Summon Dark Panther Lv. 5 — 410000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. Consumes 4 C-Grade Crystals when summoning and additionally consumes 3 at a time for 4 times. Uses 15%%. of acquired Exp. points.
- Final Fortress Lv. 7 — 410000 SP · passive · enchantable. Increases P. Def. by 177.625 when HP is below 30%%.
- Shield Fortress Lv. 2 — 410000 SP · toggle · enchantable. Shield Defense. increases by 469. Continuously consumes MP proportionately to the user's level.
- Judgment Lv. 6 — 410000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1642 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30%%. and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 6 — 410000 SP · active · enchantable
- Banish Seraph Lv. 6 — 410000 SP · active · element/trait: Unholy: 20; enchantable
- Shield Strike Lv. 11 — 410000 SP · active. Attacks the enemy using a shield with 2850 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 68
- Aura of Hate Lv. 30–31 — 230000 SP each · active · enchantable. (Uses: 7403 / 7478)
- Aggression Lv. 42–43 — 230000 SP each · active · enchantable. (with: 11105 / 11216)
- Life Scavenge Lv. 12 — 460000 SP · active, magic · enchantable
- Horror Lv. 10 — 460000 SP · active, magic
- Drain Health Lv. 46–47 — 230000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 97 / 99)
- Shield Stun Lv. 45–46 — 230000 SP each · active · enchantable
- Hamstring Lv. 11 — 460000 SP · active · enchantable
- M. Def. Lv. 44–45 — 230000 SP each · passive · enchantable. (by: 111 / 114)
- Sword/Blunt Weapon Mastery Lv. 38–39 — 230000 SP each · passive · enchantable. (by: 61.1 / 63.3)
- Heavy Armor Mastery Lv. 45–46 — 230000 SP each · passive · enchantable. (by: 145.8 / 149.6)
- Final Fortress Lv. 8 — 460000 SP · passive · enchantable. Increases P. Def. by 187 when HP is below 30%%.
- Shield Fortress Lv. 3 — 460000 SP · toggle · enchantable. Shield Defense. increases by 491. Continuously consumes MP proportionately to the user's level.
- Judgment Lv. 7 — 460000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1757 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30%%. and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 7 — 460000 SP · active · enchantable
- Banish Seraph Lv. 7 — 460000 SP · active · element/trait: Unholy: 20; enchantable. For 20 seconds, frightens an angel into fleeing. Consumes 9 Soul Ore. Lethal Strike is possible.
- Shield Deflect Magic Lv. 3 — 460000 SP · active
- Shield Strike Lv. 12 — 460000 SP · active. Attacks the enemy using a shield with 3050 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 70
- Aura of Hate Lv. 32–33 — 240000 SP each · active · enchantable. (Uses: 7550 / 7618)
- Aggression Lv. 44–45 — 240000 SP each · active · enchantable. (with: 11324 / 11427)
- Life Scavenge Lv. 13 — 490000 SP · active, magic · enchantable
- Horror Lv. 11 — 490000 SP · active, magic
- Drain Health Lv. 48–49 — 240000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 100 / 102)
- Shield Stun Lv. 47–48 — 240000 SP each · active · enchantable
- Corpse Plague Lv. 4 — 490000 SP · active, magic. Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 63 HP every second.
- Hamstring Lv. 12 — 490000 SP · active · enchantable
- M. Def. Lv. 46–47 — 240000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 20%%. (by: 116 / 119)
- Sword/Blunt Weapon Mastery Lv. 41 — 240000 SP · passive · enchantable. (by: 67.6)
- Heavy Armor Mastery Lv. 47–48 — 240000 SP each · passive · enchantable. (by: 153.4 / 157.2)
- Summon Dark Panther Lv. 6 — 490000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. Consumes 4 C-grade Crystals when summoning and additionally consumes 4 at a time for 4 times. Uses 15%%. of acquired Exp. points.
- Final Fortress Lv. 9 — 490000 SP · passive · enchantable. Increases P. Def. by 196.5 when HP is below 30%%.
- Shield Fortress Lv. 4 — 490000 SP · toggle · enchantable. Shield Defense. increases by 514. Continuously consumes MP proportionately to the user's level.
- Judgment Lv. 8 — 490000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1873 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30%%. and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 8 — 490000 SP · active · enchantable
- Banish Seraph Lv. 8 — 490000 SP · active · element/trait: Unholy: 20; enchantable
- Combat Aura Lv. 3 — 490000 SP · active. Increases party member's P. Atk. by 5%%. and Atk. Spd. by 5%%. for 20 minutes.
- Shield Strike Lv. 13 — 490000 SP · active. Attacks the enemy using a shield with 3252 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 72
- Aura of Hate Lv. 34–35 — 330000 SP each · active · enchantable. (Uses: 7682 / 7742)
- Aggression Lv. 46–47 — 330000 SP each · active · enchantable. (with: 11522 / 11612)
- Life Scavenge Lv. 14 — 670000 SP · active, magic · enchantable
- Horror Lv. 12 — 670000 SP · active, magic
- Drain Health Lv. 50–51 — 330000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 104 / 105)
- Shield Stun Lv. 49–50 — 330000 SP each · active · enchantable
- Hamstring Lv. 13 — 670000 SP · active · enchantable
- M. Def. Lv. 48–49 — 330000 SP each · passive · enchantable. (by: 122 / 124)
- Focus Mind Lv. 6 — 670000 SP · passive · enchantable. Increases MP Recovery Bonus by 5.1.
- Sword/Blunt Weapon Mastery Lv. 42–43 — 330000 SP each · passive · enchantable. (by: 69.8 / 72)
- Heavy Armor Mastery Lv. 49–50 — 330000 SP each · passive · enchantable. (by: 161 / 164.9)
- Final Fortress Lv. 10 — 670000 SP · passive · enchantable. Increases P. Def. by 206.125 when HP is below 30%%.
- Shield Fortress Lv. 5 — 670000 SP · toggle · enchantable. Shield Defense. increases by 537. Continuously consumes MP proportionately to the user's level.
- Judgment Lv. 9 — 670000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 1989 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30%%. and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 9 — 670000 SP · active · enchantable
- Banish Seraph Lv. 9 — 670000 SP · active · element/trait: Unholy: 20; enchantable. For 20 seconds, frightens an angel into fleeing. Consumes 10 Soul Ore. Lethal Strike is possible.
- Shield Deflect Magic Lv. 4 — 670000 SP · active
- Shield Strike Lv. 14 — 670000 SP · active. Attacks the enemy using a shield with 3453 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 74
- Aura of Hate Lv. 36–37 — 760000 SP each · active · enchantable. (Uses: 7798 / 7850)
- Aggression Lv. 48–49 — 760000 SP each · active · enchantable. (with: 11697 / 11774)
- Life Scavenge Lv. 15 — 1500000 SP · active, magic · enchantable
- Horror Lv. 13 — 1500000 SP · active, magic
- Drain Health Lv. 52–53 — 760000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 107 / 108)
- Shield Stun Lv. 51–52 — 760000 SP each · active · enchantable
- Hamstring Lv. 14 — 1500000 SP · active · enchantable
- M. Def. Lv. 50–51 — 760000 SP each · passive · enchantable. (by: 127 / 130)
- Sword/Blunt Weapon Mastery Lv. 44–45 — 760000 SP each · passive · enchantable. (by: 74.2 / 76.4)
- Heavy Armor Mastery Lv. 51–52 — 760000 SP each · passive · enchantable. (by: 168.7 / 172.6)
- Summon Dark Panther Lv. 7 — 1500000 SP · active, magic · enchantable
- Final Fortress Lv. 11 — 1500000 SP · passive · enchantable. Increases P. Def. by 215.75 when HP is below 30%%.
- Shield Fortress Lv. 6 — 1500000 SP · toggle · enchantable. Shield Defense. increases by 560. Continuously consumes MP proportionately to the user's level.
- Judgment Lv. 10 — 1500000 SP · active · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemy with 2104 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 35%%. and Resistance to every type of close range weapon by 20. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
- Shackle Lv. 10 — 1500000 SP · active · enchantable
- Banish Seraph Lv. 10 — 1500000 SP · active · element/trait: Unholy: 20; enchantable
- Shield Strike Lv. 15 — 1500000 SP · active. Attacks the enemy using a shield with 3653 Power added to P. Atk, and provokes the enemy. Requires a shield.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- Dark Avenger — Lineage II Interlude
- Dark Avenger — Lineage II The 1st Throne: The Kamael
- Dark Avenger — Lineage II The 1st Throne: Hellbound
- Dark Avenger — Lineage II The 2nd Throne: Gracia Part 1
- Dark Avenger — Lineage II The 2nd Throne: Gracia Part 2
- Dark Avenger — Lineage II The 2nd Throne: Gracia Final
- Dark Avenger — Lineage II The 2nd Throne: Gracia Epilogue
- Dark Avenger — Lineage II Freya
- Dark Avenger — Lineage II C5: Oath of Blood
- Dark Avenger — Lineage II C4: Scions of Destiny
- Dark Avenger — Lineage II C3: Rise of Darkness
- Dark Avenger — Lineage II C2: Age of Splendor
- Dark Avenger — Lineage II C1: Harbingers of War
Dark Avenger: frequently asked questions
What armor does Dark Avenger wear?
Armor: Heavy armor, Shields.
The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.