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Dark elves · Lineage II High Five

Dark Wizard

Dark Wizard is a class of Lineage II High Five (race: Dark elves). It comes from Dark Mage. It evolves into Phantom Summoner, Spellhowler.

Dark Wizard: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 30, between levels 20 and 35.

Skills learned by level

Level 20

  • Anti Magic Lv. 5–6 — 1500 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 5%%. (by: 18 / 20)
  • Quick Recycle Lv. 1 — 3100 SP · passive. Decreases re-use time for magic by 10%%.
  • Boost Mana Lv. 1 — 3100 SP · passive · enchantable. Increases Max MP by 30.
  • Robe Mastery Lv. 1–2 — 1500 SP each · passive · enchantable. Increases P. Def. by X when equipped with a robe. (by: 1.7 / 2.7)
  • Weapon Mastery Lv. 3 — 3100 SP · passive. Increases P. Atk. by 4.5 and M. Atk. by 5.7.
  • Higher Mana Gain Lv. 1–2 — 1500 SP each · passive · enchantable. Increases the recovery rate when MP is being recovered by recharge.
  • Concentration Lv. 1 — 3100 SP · active, magic · enchantable. Decreases magic cancel damage by 18 for 20 minutes.
  • Servitor Heal Lv. 1–3 — 1000 SP each · active, magic · enchantable. Recovers the servitor's HP with X Power. (with: 169 / 189 / 211)
  • Summon Shadow Lv. 1 — 3100 SP · active, magic · enchantable. Summons a Shadow. Requires 1 Spirit Ore.
  • Vampiric Touch Lv. 3–4 — 1500 SP each · active, magic · element/trait: Unholy: 20. Inflicts dark damage with X Power added to M. Atk. Absorbs 40%%. of the damage as HP. (with: 23 / 26)
  • Curse Poison Lv. 2 — 3100 SP · active, magic. Poisons the enemy for 30 seconds, causing loss of 24 HP every second.
  • Aura Burn Lv. 1–2 — 1500 SP each · active, magic. Inflicts non-attribute damage on the enemy with X Power added to M. Atk. (with: 19 / 21)
  • Twister Lv. 1–2 — 1500 SP each · active, magic · element/trait: Wind: 20. Supplements the user's M. Atk. with X Power to create a powerful cyclone that inflicts Wind damage on the enemy. (with: 23 / 26)
  • Flame Strike Lv. 1 — 3100 SP · active, magic · element/trait: Fire: 20. Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
  • Ice Bolt Lv. 5–6 — 1500 SP each · active, magic · element/trait: Water: 20. Supplements the user's M. Atk. with X Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20%%. for 1 minute. (with: 14 / 16)
  • Wind Shackle Lv. 2 — 3100 SP · active, magic · enchantable. Decreases the enemy's Atk. Spd. by 20%%. for 30 seconds.
  • Summon Silhouette Lv. 1 — 3100 SP · active, magic · enchantable. Summons a Silhouette for assistance in combat. Requires 1 Spirit Ore. Consumes 90%%. of acquired Exp.

Level 25

  • Anti Magic Lv. 7–8 — 2800 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 10%%. (by: 23 / 25)
  • Fast Spell Casting Lv. 1 — 5500 SP · passive · enchantable. Increases Casting Spd. by 5%%.
  • Fast Mana Recovery Lv. 1 — 5500 SP · passive · enchantable. Increases MP Recovery Bonus by 1.1.
  • Robe Mastery Lv. 3–4 — 2800 SP each · passive · enchantable. (by: 4.3 / 5.4)
  • Weapon Mastery Lv. 4–5 — 2800 SP each · passive. Increases P. Atk. by X and M. Atk. by X. (by 1: 5.7 / 6.7; by 2: 7.2 / 8.3)
  • Higher Mana Gain Lv. 3–4 — 2800 SP each · passive · enchantable
  • Sleep Lv. 1–3 — 1800 SP each · active, magic · enchantable. Causes the enemy to sleep for 30 seconds.
  • Servitor Recharge Lv. 1–2 — 2800 SP each · active, magic · enchantable. Recovers the servitor's MP with up to X Power depending on the servitor's level. (to: 41 / 44)
  • Servitor Heal Lv. 4–6 — 1800 SP each · active, magic · enchantable. (with: 247 / 259 / 272)
  • Summon Shadow Lv. 2 — 5500 SP · active, magic · enchantable
  • Vampiric Touch Lv. 5–6 — 2800 SP each · active, magic · element/trait: Unholy: 20. (with: 29 / 32)
  • Body To Mind Lv. 1 — 5500 SP · active, magic · enchantable. Sacrifices the user's HP to regenerate MP by 22.
  • Poisonous Cloud Lv. 1 — 5500 SP · active, magic · enchantable. Creates a poison cloud around the enemy, causing loss of 24 HP per second for 30 seconds.
  • Aura Burn Lv. 3–4 — 2800 SP each · active, magic. (with: 24 / 25)
  • Twister Lv. 3–4 — 2800 SP each · active, magic · element/trait: Wind: 20. (with: 29 / 32)
  • Flame Strike Lv. 2 — 5500 SP · active, magic · element/trait: Fire: 20. Supplements the user's M. Atk. with 14 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
  • Wind Shackle Lv. 3 — 5500 SP · active, magic · enchantable
  • Surrender To Poison Lv. 1 — 5500 SP · active, magic · enchantable. Decreases the enemy's Resistance to Poison by 25 for 30 seconds.
  • Summon Silhouette Lv. 2 — 5500 SP · active, magic · enchantable
  • Shadow Spark Lv. 1 — 5500 SP · active, magic · element/trait: Unholy: 20. Inflicts dark damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.

Level 30

  • Anti Magic Lv. 9–10 — 5300 SP each · passive · enchantable. (by: 28 / 30)
  • Quick Recycle Lv. 2 — 10500 SP · passive. Decreases re-use time for magic by 15%%.
  • Boost Mana Lv. 2 — 10500 SP · passive · enchantable. Increases Max MP by 50.
  • Robe Mastery Lv. 5–6 — 5300 SP each · passive · enchantable. (by: 7.2 / 8.5)
  • Weapon Mastery Lv. 6–7 — 5300 SP each · passive. (by 1: 8.3 / 9.5; by 2: 10.3 / 11.9)
  • Higher Mana Gain Lv. 5–6 — 5300 SP each · passive · enchantable
  • Sleep Lv. 4–6 — 3500 SP each · active, magic · enchantable
  • Concentration Lv. 2 — 10500 SP · active, magic · enchantable. Decreases magic cancel damage by 25 for 20 minutes.
  • Servitor Recharge Lv. 3–4 — 5300 SP each · active, magic · enchantable. (to: 49 / 52)
  • Servitor Heal Lv. 7–9 — 3500 SP each · active, magic · enchantable. (with: 313 / 328 / 343)
  • Summon Shadow Lv. 3 — 10500 SP · active, magic · enchantable. Summons a Shadow. Requires 2 Spirit Ore.
  • Corpse Life Drain Lv. 1 — 10500 SP · active, magic · enchantable. Absorbs residual life energy from a corpse to restore the user's HP.
  • Curse Poison Lv. 3 — 10500 SP · active, magic. Poisons the enemy for 30 seconds, causing loss of 32 HP every second.
  • Aura Burn Lv. 5–6 — 5300 SP each · active, magic. (with: 28 / 30)
  • Twister Lv. 5–6 — 5300 SP each · active, magic · element/trait: Wind: 20. (with: 35 / 38)
  • Flame Strike Lv. 3 — 10500 SP · active, magic · element/trait: Fire: 20
  • Wind Shackle Lv. 4 — 10500 SP · active, magic · enchantable
  • Surrender To Poison Lv. 2 — 10500 SP · active, magic · enchantable
  • Summon Silhouette Lv. 3 — 10500 SP · active, magic · enchantable
  • Shadow Spark Lv. 2 — 10500 SP · active, magic · element/trait: Unholy: 20. Inflicts dark damage on the enemy with 47 Power added to M. Atk. Over-hit is possible.

Level 35

  • Anti Magic Lv. 11–12 — 8800 SP each · passive · enchantable. (by: 34 / 36)
  • Fast HP Recovery Lv. 1 — 17600 SP · passive · enchantable. Increases HP Recovery Bonus by 1.1.
  • Fast Mana Recovery Lv. 2 — 17600 SP · passive · enchantable. Increases MP Recovery Bonus by 1.5.
  • Robe Mastery Lv. 7–8 — 8800 SP each · passive · enchantable. (by: 10.6 / 12.1)
  • Weapon Mastery Lv. 8–9 — 8800 SP each · passive. (by 1: 11.6 / 13.3; by 2: 14.6 / 16.6)
  • Higher Mana Gain Lv. 7–8 — 8800 SP each · passive · enchantable
  • Sleep Lv. 7–9 — 5900 SP each · active, magic · enchantable
  • Servitor Recharge Lv. 5–6 — 8800 SP each · active, magic · enchantable. (to: 57 / 60)
  • Servitor Heal Lv. 10–12 — 5900 SP each · active, magic · enchantable. (with: 389 / 405 / 421)
  • Summon Shadow Lv. 4 — 17600 SP · active, magic · enchantable
  • Mighty Servitor Lv. 1 — 17600 SP · active, magic · enchantable. Increases the servitor's P. Atk. by 8%%. for 20 minutes.
  • Corpse Life Drain Lv. 2 — 17600 SP · active, magic · enchantable
  • Slow Lv. 1 — 17600 SP · active, magic · enchantable. Decreases the enemy's Speed by 20%%. for 1 minute.
  • Poisonous Cloud Lv. 2 — 17600 SP · active, magic · enchantable. Creates a poison cloud around the enemy, causing loss of 32 HP per second for 30 seconds.
  • Aura Burn Lv. 7–8 — 8800 SP each · active, magic. (with: 33 / 36)
  • Twister Lv. 7–8 — 8800 SP each · active, magic · element/trait: Wind: 20. (with: 42 / 44)
  • Wind Shackle Lv. 5 — 17600 SP · active, magic · enchantable
  • Curse Chaos Lv. 1 — 17600 SP · active, magic · enchantable. Decreases the enemy's Accuracy by 9 for 30 seconds.
  • Surrender To Poison Lv. 3 — 17600 SP · active, magic · enchantable
  • Summon Silhouette Lv. 4 — 17600 SP · active, magic · enchantable
  • Shadow Spark Lv. 3 — 17600 SP · active, magic · element/trait: Unholy: 20. Inflicts dark damage on the enemy with 55 Power added to M. Atk. Over-hit is possible.

In other chronicles

Dark Wizard: frequently asked questions

What armor does Dark Wizard wear?

Armor: Robes.

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