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Holy Aura

Physical skills · Lineage II The 1st Throne: Hellbound

Holy Aura

Holy Aura is a skill from Lineage II Hellbound (active, physical).

Common data (all enchant levels)

Cast time (s)
2
Cooldown after cast (s)
0
Reuse (s)
40
Duration (s)
10
Effect level
1
Effect type
root_magically
Base chance
40
Bonus per level
2
Resisted with
men
Target
self
Area
point_blank
Radius
200
Target limit
{10;10}
Trait
Hold
Debuff
Yes
Usable in Olympiad
Yes

Holy Aura: what you need to know

  • Learned by: Temple Knight.
  • Levels: 9.
  • MP cost: 40 at the first level and 51 at the last.
  • Reuse: 40 s. Cast time: 2 s.
  • Enchant routes: 2.

In-game description

Instantaneous hold attack upon nearby undead monsters. The target cannot be affected by any additional hold attacks while the effect lasts.
Classes that use it

Temple Knight

Lv.MP / HPSP
140 / 0171000
242 / 0193000
343 / 0250000
445 / 0320000
546 / 0470000
648 / 0560000
749 / 0580000
850 / 0800000
951 / 01730000

Enchant routes

  • Chance (+1 → +30): Temporarily holds nearby undead monsters. The target cannot be affected by any additional hold attacks while the effect lasts. Enchant Chance: Increases the success rate. MP / HP: 51 / 0.
  • Cost (+1 → +30): Temporarily holds nearby undead monsters. The target cannot be affected by any additional hold attacks while the effect lasts. Enchant Cost: Decreases MP consumption.
+NMP / HP
+151 / 0
+250 / 0
+350 / 0
+449 / 0
+548 / 0
+648 / 0
+747 / 0
+847 / 0
+946 / 0
+1045 / 0
+1145 / 0
+1244 / 0
+1344 / 0
+1443 / 0
+1542 / 0
+1642 / 0
+1741 / 0
+1841 / 0
+1940 / 0
+2039 / 0
+2139 / 0
+2238 / 0
+2338 / 0
+2437 / 0
+2537 / 0
+2636 / 0
+2735 / 0
+2835 / 0
+2934 / 0
+3034 / 0
  • Modify Critical (+1 → +29): Instantaneous hold attack upon nearby undead monsters. While the effect lasts, targets will not receive any additional hold attack. Enchant Modify Critical: Increases Critical attack success rate. MP / HP: 51 / 0.
+NEffects
+1P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 10, Per)
+2P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 11, Per)
+3P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 12, Per)
+4P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 12, Per)
+5P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 13, Per)
+6P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 14, Per)
+7P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 14, Per)
+8P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 15, Per)
+9P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 16, Per)
+10P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 16, Per)
+11P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 17, Per)
+12P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 18, Per)
+13P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 18, Per)
+14P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 19, Per)
+15P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 20, Per)
+16P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 20, Per)
+17P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 21, Per)
+18P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 22, Per)
+19P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 22, Per)
+20P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 23, Per)
+21P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 24, Per)
+22P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 24, Per)
+23P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 25, Per)
+24P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 26, Per)
+25P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 26, Per)
+26P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 27, Per)
+27P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 28, Per)
+28P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 28, Per)
+29P Block Move; P Defence Trait (Trait Hold, 100); P Defence Critical Rate (All, 29, Per)

In other chronicles

Holy Aura: frequently asked questions

Which classes learn Holy Aura?

Learned by: Temple Knight.

How much MP does Holy Aura cost?

MP cost: 40 at the first level and 51 at the last.

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