Dark elves · Lineage II The 2nd Throne: Gracia Part 2
Phantom Summoner
Phantom Summoner is a class of Lineage II Gracia Part 2 (race: Dark elves). It comes from Dark Wizard. It evolves into Spectral Master.
Phantom Summoner: weapons, armor and skills
- Armor: Light armor, Robes.
- Different skills learned: 34, between levels 40 and 74.
Skills learned by level
Level 40
- Summon Phantom Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 2 Crystals: D-Grade.
- Anti Magic Lv. 13–15 — 10000 SP each · passive · enchantable. Increases M. Def.
- Boost Mana Lv. 3 — 30000 SP · passive · enchantable. Increases Max. MP.
- Fast Spell Casting Lv. 2 — 30000 SP · passive · enchantable. Increases spell Casting Spd.
- Robe Mastery Lv. 9–11 — 10000 SP each · passive · enchantable. Increases P. Def. when wearing a robe.
- Weapon Mastery Lv. 10–12 — 10000 SP each · passive. Increases P. Atk. and M. Atk.
- Light Armor Mastery Lv. 1–3 — 10000 SP each · passive · enchantable. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Servitor Recharge Lv. 7–8 — 15000 SP each · active, magic · enchantable. Recovers a servitor's MP. Power X. (Power: 66 / 70)
- Servitor Heal Lv. 13–15 — 10000 SP each · active, magic · enchantable. Recovers a servitor's HP. Power X. (Power: 404 / 419 / 434)
- Summon Shadow Lv. 5 — 30000 SP · active, magic · enchantable. Summons a Shadow. Requires 5 Crystals: D-Grade. While active, 30 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
- Servitor Physical Shield Lv. 1 — 30000 SP · active, magic · enchantable. Temporarily increases servitor's P. Def. Effect 1.
- Wind Shackle Lv. 6 — 30000 SP · active, magic · enchantable. Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
- Summon Silhouette Lv. 5 — 30000 SP · active, magic · enchantable. Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90 percent of acquired Exp is consumed.
- Transfer Pain Lv. 1 — 30000 SP · toggle · enchantable. Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
- Summon Soulless Lv. 1 — 30000 SP · active, magic · enchantable. Summons Soulless, a servitor. Requires 1 Crystal: C-Grade. While active, 10 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
- Summon Spark Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 5 Crystals: D-Grade.
- Servitor Cure Lv. 1 — 30000 SP · active, magic. Cures a servitor's bleeding and poisoning up to Effect 3.
- Mass Summon Phantom Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons Phantom Cubic for party members. Phantom Cubic uses magic that decreases P. Atk, P. Def, and Atk. Spd. of a targeted enemy. Requires 8 Crystals: D-Grade.
Level 44
- Summon Phantom Cubic Lv. 2 — 35000 SP · active, magic · enchantable. Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 3 Crystals: D-Grade.
- Cubic Mastery Lv. 1 — 35000 SP · passive. Ability to summon 2 Cubics at once.
- Anti Magic Lv. 16–18 — 12000 SP each · passive · enchantable
- Fast HP Recovery Lv. 2 — 35000 SP · passive · enchantable. Increases HP regeneration.
- Fast Mana Recovery Lv. 3 — 35000 SP · passive · enchantable. Increases MP regeneration.
- Robe Mastery Lv. 12–14 — 12000 SP each · passive · enchantable
- Weapon Mastery Lv. 13–15 — 12000 SP each · passive
- Light Armor Mastery Lv. 4–6 — 12000 SP each · passive · enchantable
- Servitor Recharge Lv. 9–10 — 18000 SP each · active, magic · enchantable. (Power: 73 / 77)
- Servitor Heal Lv. 16–18 — 12000 SP each · active, magic · enchantable. (Power: 465 / 481 / 496)
- Summon Shadow Lv. 6 — 35000 SP · active, magic · enchantable. Summons a Shadow. Requires 3 Crystals: D-Grade. While active, 30 percent of earned Exp will be consumed, along with 2 additional crystals at 14 regular intervals.
- Servitor Magic Shield Lv. 1 — 35000 SP · active, magic · enchantable. Temporarily increases servitor's M. Def. Effect 2.
- Servitor Haste Lv. 1 — 35000 SP · active, magic · enchantable. Temporarily increases servitor's Atk. Spd. Effect 1.
- Curse: Poison Lv. 4 — 35000 SP · active, magic. Instantaneous poisonous curse. Effect 5.
- Wind Shackle Lv. 7 — 35000 SP · active, magic · enchantable
- Summon Silhouette Lv. 6 — 35000 SP · active, magic · enchantable
- Summon Soulless Lv. 2 — 35000 SP · active, magic · enchantable
- Summon Spark Cubic Lv. 2 — 35000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 6 Crystals: D-Grade.
- Mass Summon Phantom Cubic Lv. 2 — 35000 SP · active, magic · enchantable. Summons Phantom Cubic for party members. Phantom Cubic uses magic that decreases P. Atk, P. Def, and Atk. Spd. of a targeted enemy. Requires 12 Crystals: D-Grade.
- Death Spike Lv. 1 — 35000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 35.
Level 48
- Anti Magic Lv. 19–21 — 22000 SP each · passive · enchantable
- Quick Recycle Lv. 3 — 67000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 67000 SP · passive · enchantable
- Robe Mastery Lv. 15–17 — 22000 SP each · passive · enchantable
- Weapon Mastery Lv. 16–18 — 22000 SP each · passive
- Light Armor Mastery Lv. 7–9 — 22000 SP each · passive · enchantable
- Servitor Recharge Lv. 11–12 — 33000 SP each · active, magic · enchantable. (Power: 81 / 86)
- Servitor Heal Lv. 19–21 — 22000 SP each · active, magic · enchantable. (Power: 528 / 544 / 561)
- Summon Shadow Lv. 7 — 67000 SP · active, magic · enchantable. Summons a Shadow. Requires 4 Crystals: D-Grade. While active, 30 percent of earned Exp will be consumed, along with 2 additional crystals at 14 regular intervals.
- Servitor Physical Shield Lv. 2 — 67000 SP · active, magic · enchantable. Temporarily increases servitor's P. Def. Effect 2.
- Mighty Servitor Lv. 2 — 67000 SP · active, magic · enchantable. Temporarily increases servitor's P. Atk. Effect 2.
- Wind Shackle Lv. 8 — 67000 SP · active, magic · enchantable
- Summon Silhouette Lv. 7 — 67000 SP · active, magic · enchantable
- Transfer Pain Lv. 2 — 67000 SP · toggle · enchantable
- Summon Soulless Lv. 3 — 67000 SP · active, magic · enchantable
- Summon Spark Cubic Lv. 3 — 67000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 7 Crystals: D-Grade.
- Servitor Cure Lv. 2 — 67000 SP · active, magic. Cures a servitor's bleeding and poisoning up to Effect 7.
- Death Spike Lv. 2 — 67000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 39.
Level 52
- Summon Phantom Cubic Lv. 3 — 90000 SP · active, magic · enchantable. Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.
- Anti Magic Lv. 22–24 — 30000 SP each · passive · enchantable
- Fast HP Recovery Lv. 3 — 90000 SP · passive · enchantable
- Fast Mana Recovery Lv. 4 — 90000 SP · passive · enchantable
- Robe Mastery Lv. 18–20 — 30000 SP each · passive · enchantable
- Weapon Mastery Lv. 19–21 — 30000 SP each · passive
- Light Armor Mastery Lv. 10–12 — 30000 SP each · passive · enchantable
- Servitor Recharge Lv. 13–14 — 45000 SP each · active, magic · enchantable. (Power: 90 / 94)
- Servitor Heal Lv. 22–24 — 30000 SP each · active, magic · enchantable. (Power: 593 / 609 / 626)
- Summon Shadow Lv. 8 — 90000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 4 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 29 percent of earned Exp.
- Servitor Magic Shield Lv. 2 — 90000 SP · active, magic · enchantable. Temporarily increases servitor's M. Def. Effect 3.
- Servitor Haste Lv. 2 — 90000 SP · active, magic · enchantable. Temporarily increases servitor's Atk. Spd. Effect 2.
- Curse: Poison Lv. 5 — 90000 SP · active, magic. Instantaneous poisonous curse. Effect 6.
- Wind Shackle Lv. 9 — 90000 SP · active, magic · enchantable
- Summon Silhouette Lv. 8 — 90000 SP · active, magic · enchantable
- Summon Soulless Lv. 4 — 90000 SP · active, magic · enchantable. Summons Soulless, a servitor. Requires 2 Crystals: C-Grade. While active, 10 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
- Summon Spark Cubic Lv. 4 — 90000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 8 Crystals: D-Grade.
- Servitor Empowerment Lv. 1 — 90000 SP · active, magic · enchantable. Temporarily but significantly increases a servitor's P. Def., M. Def. and resistance to buff removing attacks. The servitor is immobilized for the duration of the spell. Effect 1.
- Mass Summon Phantom Cubic Lv. 3 — 90000 SP · active, magic · enchantable. Summons Phantom Cubic for party members. Phantom Cubic uses magic that decreases P. Atk, P. Def, and Atk. Spd. of a targeted enemy. Requires 16 Crystals: D-Grade.
- Death Spike Lv. 3 — 90000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 43.
Level 56
- Cubic Mastery Lv. 2 — 95000 SP · passive. Ability to summon 3 Cubics at once.
- Anti Magic Lv. 25–27 — 32000 SP each · passive · enchantable
- Boost Mana Lv. 5 — 95000 SP · passive · enchantable
- Fast Spell Casting Lv. 3 — 95000 SP · passive · enchantable
- Robe Mastery Lv. 21–23 — 32000 SP each · passive · enchantable
- Weapon Mastery Lv. 22–24 — 32000 SP each · passive
- Light Armor Mastery Lv. 13–15 — 32000 SP each · passive · enchantable
- Servitor Recharge Lv. 15–16 — 48000 SP each · active, magic · enchantable. (Power: 98 / 102)
- Servitor Heal Lv. 25–27 — 32000 SP each · active, magic · enchantable. (Power: 658 / 674 / 690)
- Summon Shadow Lv. 9 — 95000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 28 percent of earned Exp.
- Servitor Physical Shield Lv. 3 — 95000 SP · active, magic · enchantable. Temporarily increases servitor's P. Def. Effect 3.
- Mighty Servitor Lv. 3 — 95000 SP · active, magic · enchantable. Temporarily increases servitor's P. Atk. Effect 3.
- Wind Shackle Lv. 10 — 95000 SP · active, magic · enchantable
- Summon Silhouette Lv. 9 — 95000 SP · active, magic · enchantable
- Transfer Pain Lv. 3 — 95000 SP · toggle · enchantable
- Summon Soulless Lv. 5 — 95000 SP · active, magic · enchantable
- Summon Spark Cubic Lv. 5 — 95000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 9 Crystals: D-Grade.
- Summon Nightshade Lv. 1 — 95000 SP · active, magic · enchantable. Summon the servitor Nightshade. Requires 1 Crystal: C-Grade. While active, 5 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
- Betray Lv. 1 — 95000 SP · active, magic. Diabolically charms an enemy's summon to attack its own master. Consumes 3 Spirit Ore.
- Summon Friend Lv. 1 — 95000 SP · active, magic. Summons party members to your location. The player being summoned must possess a Summoning Crystal.
- Death Spike Lv. 4 — 95000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 47.
Level 58
- Summon Phantom Cubic Lv. 4 — 120000 SP · active, magic · enchantable
- Anti Magic Lv. 28–29 — 58000 SP each · passive · enchantable
- Fast HP Recovery Lv. 4 — 120000 SP · passive · enchantable
- Robe Mastery Lv. 24–25 — 58000 SP each · passive · enchantable
- Weapon Mastery Lv. 25–26 — 58000 SP each · passive
- Light Armor Mastery Lv. 16–17 — 58000 SP each · passive · enchantable
- Servitor Recharge Lv. 17–18 — 58000 SP each · active, magic · enchantable. (Power: 104 / 106)
- Servitor Heal Lv. 28–29 — 58000 SP each · active, magic · enchantable. (Power: 706 / 722)
- Summon Shadow Lv. 10 — 120000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 27 percent of earned Exp.
- Wind Shackle Lv. 11 — 120000 SP · active, magic · enchantable
- Summon Silhouette Lv. 10 — 120000 SP · active, magic · enchantable
- Transfer Pain Lv. 4 — 120000 SP · toggle · enchantable
- Summon Soulless Lv. 6 — 120000 SP · active, magic · enchantable
- Mass Summon Phantom Cubic Lv. 4 — 120000 SP · active, magic · enchantable
- Summon Nightshade Lv. 2 — 120000 SP · active, magic · enchantable
- Betray Lv. 2 — 120000 SP · active, magic
- Mass Surrender to Wind Lv. 1 — 120000 SP · active, magic · enchantable. Decreases the wind attack resistance of enemies surrounding the servitor. Consumes 2 Spirit Ore. Effect 4.
- Summon Cursed Bones Lv. 1 — 120000 SP · active, magic. Summons 25-100 Cursed Bones. Consumes 40 Spirit Ore.
- Death Spike Lv. 5 — 120000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 49.
Level 60
- Anti Magic Lv. 30–31 — 88000 SP each · passive · enchantable
- Boost Mana Lv. 6 — 176000 SP · passive · enchantable
- Fast Mana Recovery Lv. 5 — 176000 SP · passive · enchantable
- Robe Mastery Lv. 26–27 — 88000 SP each · passive · enchantable
- Weapon Mastery Lv. 27–28 — 88000 SP each · passive
- Light Armor Mastery Lv. 18–19 — 88000 SP each · passive · enchantable
- Servitor Recharge Lv. 19–20 — 88000 SP each · active, magic · enchantable. (Power: 108 / 110)
- Servitor Heal Lv. 30–31 — 88000 SP each · active, magic · enchantable. (Power: 737 / 753)
- Summon Shadow Lv. 11 — 176000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 26 percent of earned Exp.
- Wind Shackle Lv. 12 — 176000 SP · active, magic · enchantable
- Summon Silhouette Lv. 11 — 176000 SP · active, magic · enchantable
- Summon Soulless Lv. 7 — 176000 SP · active, magic · enchantable. Summon the servitor Soulless. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
- Summon Spark Cubic Lv. 6 — 176000 SP · active, magic · enchantable
- Servitor Cure Lv. 3 — 176000 SP · active, magic. Cures a servitor's bleeding and poisoning up to Effect 9.
- Summon Nightshade Lv. 3 — 176000 SP · active, magic · enchantable. Summon the servitor Nightshade. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
- Betray Lv. 3 — 176000 SP · active, magic
- Death Spike Lv. 6 — 176000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 51.
Level 62
- Summon Phantom Cubic Lv. 5 — 220000 SP · active, magic · enchantable. Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 5 Crystals: D-Grade.
- Anti Magic Lv. 32–33 — 110000 SP each · passive · enchantable
- Robe Mastery Lv. 28–29 — 110000 SP each · passive · enchantable
- Weapon Mastery Lv. 29–30 — 110000 SP each · passive
- Light Armor Mastery Lv. 20–21 — 110000 SP each · passive · enchantable
- Servitor Recharge Lv. 21–22 — 110000 SP each · active, magic · enchantable. (Power: 113 / 115)
- Servitor Heal Lv. 32–33 — 110000 SP each · active, magic · enchantable. (Power: 768 / 783)
- Summon Shadow Lv. 12 — 220000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 25 percent of earned Exp.
- Curse: Poison Lv. 6 — 220000 SP · active, magic. Instantaneous poisonous curse. Effect 7.
- Wind Shackle Lv. 13 — 220000 SP · active, magic · enchantable
- Summon Silhouette Lv. 12 — 220000 SP · active, magic · enchantable
- Summon Soulless Lv. 8 — 220000 SP · active, magic · enchantable
- Servitor Blessing Lv. 1 — 220000 SP · active, magic. Cancels the Summoner's state of hold/paralysis and the reduced state of Atk. Spd./Speed of effect 3 or below.
- Mass Summon Phantom Cubic Lv. 5 — 220000 SP · active, magic · enchantable. Summons Phantom Cubic for party members. Phantom Cubic uses magic that decreases P. Atk, P. Def, and Atk. Spd. of a targeted enemy. Requires 20 Crystals: D-Grade.
- Summon Nightshade Lv. 4 — 220000 SP · active, magic · element/trait: Yes [Betray] Betray Lv.4 Diabolically charms an enemy's summon to attack its own master. Consumes 3 Spirit Ore., 220000, Active
- Mass Surrender to Wind Lv. 2 — 220000 SP · active, magic · enchantable
- Death Spike Lv. 7 — 220000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 53.
Level 64
- Anti Magic Lv. 34–35 — 160000 SP each · passive · enchantable
- Fast HP Recovery Lv. 5 — 320000 SP · passive · enchantable
- Robe Mastery Lv. 30–31 — 160000 SP each · passive · enchantable
- Weapon Mastery Lv. 31–32 — 160000 SP each · passive
- Light Armor Mastery Lv. 22–23 — 160000 SP each · passive · enchantable
- Servitor Recharge Lv. 23–24 — 160000 SP each · active, magic · enchantable. (Power: 116 / 118)
- Servitor Heal Lv. 34–35 — 160000 SP each · active, magic · enchantable. (Power: 798 / 812)
- Summon Shadow Lv. 13 — 320000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 24 percent of earned Exp.
- Wind Shackle Lv. 14 — 320000 SP · active, magic · enchantable
- Summon Silhouette Lv. 13 — 320000 SP · active, magic · enchantable
- Summon Soulless Lv. 9 — 320000 SP · active, magic · enchantable. Summon the servitor Soulless. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
- Summon Spark Cubic Lv. 7 — 320000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 11 Crystals: D-Grade.
- Summon Nightshade Lv. 5 — 320000 SP · active, magic · enchantable. Summon the servitor Nightshade. Crystals to summon - Requires 3 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
- Betray Lv. 5 — 320000 SP · active, magic. Diabolically charms an enemy's summon to attack its own master. Consumes 4 Spirit Ore.
- Death Spike Lv. 8 — 320000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 56.
Level 66
- Summon Phantom Cubic Lv. 6 — 390000 SP · active, magic · enchantable. Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.
- Anti Magic Lv. 36–37 — 190000 SP each · passive · enchantable
- Boost Mana Lv. 7 — 190000 SP · passive · enchantable
- Robe Mastery Lv. 32–33 — 190000 SP each · passive · enchantable
- Weapon Mastery Lv. 33–34 — 190000 SP each · passive
- Light Armor Mastery Lv. 24–25 — 190000 SP each · passive · enchantable
- Servitor Recharge Lv. 25–26 — 190000 SP each · active, magic · enchantable. (Power: 120 / 122)
- Servitor Heal Lv. 36–37 — 190000 SP each · active, magic · enchantable. (Power: 826 / 840)
- Summon Shadow Lv. 14 — 390000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 23 percent of earned Exp.
- Wind Shackle Lv. 15 — 390000 SP · active, magic · element/trait: Yes [Summon Silhouette] Summon Silhouette Lv.14 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90 percent of acquired Exp is consumed., 390000, Active; enchantable
- Summon Soulless Lv. 10 — 390000 SP · active, magic · enchantable
- Mass Summon Phantom Cubic Lv. 6 — 390000 SP · active, magic · enchantable. Summons Phantom Cubic for party members. Phantom Cubic uses magic that decreases P. Atk, P. Def, and Atk. Spd. of a targeted enemy. Requires 24 Crystals: D-Grade.
- Summon Nightshade Lv. 6 — 390000 SP · active, magic · enchantable. Summon the servitor Nightshade. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
- Betray Lv. 6 — 390000 SP · active, magic
- Mass Surrender to Wind Lv. 3 — 390000 SP · active, magic · enchantable
- Summon Cursed Bones Lv. 2 — 390000 SP · active, magic. Summons 50-200 Cursed Bones. Consumes 80 Spirit Ore.
- Death Spike Lv. 9 — 390000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 58.
Level 68
- Anti Magic Lv. 38–39 — 260000 SP each · passive · enchantable
- Fast Mana Recovery Lv. 6 — 510000 SP · passive · enchantable
- Robe Mastery Lv. 34–35 — 260000 SP each · passive · enchantable
- Weapon Mastery Lv. 35–36 — 260000 SP each · passive
- Light Armor Mastery Lv. 26–27 — 260000 SP each · passive · enchantable
- Servitor Recharge Lv. 27–28 — 260000 SP each · active, magic · enchantable. (Power: 124 / 126)
- Servitor Heal Lv. 38–39 — 260000 SP each · active, magic · enchantable. (Power: 854 / 867)
- Summon Shadow Lv. 15 — 510000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 22 percent of earned Exp.
- Wind Shackle Lv. 16 — 510000 SP · active, magic · enchantable
- Summon Silhouette Lv. 15 — 510000 SP · active, magic · enchantable
- Summon Soulless Lv. 11 — 510000 SP · active, magic · enchantable. Summon the servitor Soulless. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
- Summon Spark Cubic Lv. 8 — 510000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 12 Crystals: D-Grade.
- Summon Nightshade Lv. 7 — 510000 SP · active, magic · enchantable. Summon the servitor Nightshade. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times.
- Betray Lv. 7 — 510000 SP · active, magic
- Death Spike Lv. 10 — 510000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 59.
Level 70
- Summon Phantom Cubic Lv. 7 — 520000 SP · active, magic · enchantable
- Anti Magic Lv. 40–41 — 260000 SP each · passive · enchantable
- Robe Mastery Lv. 36–37 — 260000 SP each · passive · enchantable
- Weapon Mastery Lv. 37–38 — 260000 SP each · passive
- Light Armor Mastery Lv. 28–29 — 260000 SP each · passive · enchantable
- Servitor Recharge Lv. 29–30 — 260000 SP each · active, magic · enchantable. (Power: 128 / 129)
- Servitor Heal Lv. 40–41 — 260000 SP each · active, magic · enchantable. (Power: 879 / 892)
- Summon Shadow Lv. 16 — 520000 SP · active, magic · enchantable. Summons a Shadow. Crystals to summon - Requires 9 D-grade crystals and consumes 5 at regular intervals for 14 times. Takes away 21 percent of earned Exp.
- Wind Shackle Lv. 17 — 520000 SP · active, magic · enchantable
- Summon Silhouette Lv. 16 — 520000 SP · active, magic · enchantable
- Transfer Pain Lv. 5 — 520000 SP · toggle · enchantable
- Summon Soulless Lv. 12 — 520000 SP · active, magic · enchantable
- Servitor Empowerment Lv. 2 — 520000 SP · active, magic · enchantable. Temporarily but significantly increases a servitor's P. Def., M. Def. and resistance to debuff attacks. Servitor is immobilized for the duration of the skill effect. Effect 2.
- Mass Summon Phantom Cubic Lv. 7 — 520000 SP · active, magic · enchantable
- Summon Nightshade Lv. 8 — 520000 SP · active, magic · enchantable. Summon the servitor Nightshade. Crystals to summon - Requires 4 C-grade crystals and consumes 2 at regular intervals for 14 times.
- Betray Lv. 8 — 520000 SP · active, magic. Diabolically charms an enemy's summon to attack its own master. Consumes 5 Spirit Ore.
- Mass Surrender to Wind Lv. 4 — 520000 SP · active, magic · enchantable. Decreases the wind attack resistance of enemies surrounding the servitor. Consumes 3 Spirit Ore. Effect 4.
- Death Spike Lv. 11 — 520000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 61.
Level 72
- Anti Magic Lv. 42–43 — 470000 SP each · passive · enchantable
- Boost Mana Lv. 8 — 940000 SP · passive · enchantable
- Robe Mastery Lv. 38–39 — 470000 SP each · passive · enchantable
- Weapon Mastery Lv. 39–40 — 470000 SP each · passive
- Light Armor Mastery Lv. 30–31 — 470000 SP each · passive · enchantable
- Servitor Recharge Lv. 31–32 — 470000 SP each · active, magic · enchantable. (Power: 131 / 133)
- Servitor Heal Lv. 42–43 — 470000 SP each · active, magic · enchantable. (Power: 904 / 915)
- Summon Shadow Lv. 17 — 940000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 20 percent of earned Exp.
- Curse: Poison Lv. 7 — 940000 SP · active, magic. Instantaneous poisonous curse. Effect 8.
- Wind Shackle Lv. 18 — 940000 SP · active, magic · enchantable
- Summon Silhouette Lv. 17 — 940000 SP · active, magic · enchantable
- Summon Soulless Lv. 13 — 940000 SP · active, magic · enchantable. Summon the servitor Soulless. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
- Summon Spark Cubic Lv. 9 — 940000 SP · active, magic · enchantable. Summons Spark Cubic. Spark Cubic uses magic that stuns a targeted enemy. Requires 13 Crystals: D-Grade.
- Summon Nightshade Lv. 9 — 940000 SP · active, magic · enchantable. Summon the servitor Nightshade. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
- Betray Lv. 9 — 940000 SP · active, magic
- Death Spike Lv. 12 — 940000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 63.
Level 74
- Summon Phantom Cubic Lv. 8 — 1210000 SP · active, magic · enchantable. Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 7 Crystals: D-Grade.
- Anti Magic Lv. 44–45 — 610000 SP each · passive · enchantable
- Fast HP Recovery Lv. 6 — 1210000 SP · passive · enchantable
- Fast Mana Recovery Lv. 7 — 1210000 SP · passive · enchantable
- Robe Mastery Lv. 40–41 — 610000 SP each · passive · enchantable
- Weapon Mastery Lv. 41–42 — 610000 SP each · passive
- Light Armor Mastery Lv. 32–33 — 610000 SP each · passive · enchantable
- Servitor Recharge Lv. 33–34 — 610000 SP each · active, magic · enchantable. (Power: 134 / 136)
- Servitor Heal Lv. 44–45 — 610000 SP each · active, magic · enchantable. (Power: 926 / 936)
- Summon Shadow Lv. 18 — 1210000 SP · active, magic · enchantable. Summons a Shadow. Crystal to summon - Requires 8 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 18 percent of earned Exp.
- Wind Shackle Lv. 19 — 1210000 SP · active, magic · enchantable
- Summon Silhouette Lv. 18 — 1210000 SP · active, magic · enchantable
- Summon Soulless Lv. 14 — 1210000 SP · active, magic · enchantable
- Mass Summon Phantom Cubic Lv. 8 — 1210000 SP · active, magic · enchantable. Summons Phantom Cubic for party members. Phantom Cubic uses magic that decreases P. Atk, P. Def, and Atk. Spd. of a targeted enemy. Requires 28 Crystals: D-Grade.
- Summon Nightshade Lv. 10 — 1210000 SP · active, magic · enchantable. Summon the servitor Nightshade. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
- Betray Lv. 10 — 1210000 SP · active, magic
- Mass Surrender to Wind Lv. 5 — 1210000 SP · active, magic · enchantable
- Summon Cursed Bones Lv. 3 — 1210000 SP · active, magic. Summons 100-400 Cursed Bones. Consumes 160 Spirit Ore.
- Death Spike Lv. 13 — 1210000 SP · active, magic · element/trait: Unholy: 20. Throw a bone at an enemy and inflict damage. Requires 1 Cursed Bone. Power 65.
In other chronicles
- Phantom Summoner — Lineage II Interlude
- Phantom Summoner — Lineage II The 1st Throne: The Kamael
- Phantom Summoner — Lineage II The 1st Throne: Hellbound
- Phantom Summoner — Lineage II The 2nd Throne: Gracia Part 1
- Phantom Summoner — Lineage II The 2nd Throne: Gracia Final
- Phantom Summoner — Lineage II The 2nd Throne: Gracia Epilogue
- Phantom Summoner — Lineage II Freya
- Phantom Summoner — Lineage II High Five
- Phantom Summoner — Lineage II C5: Oath of Blood
- Phantom Summoner — Lineage II C4: Scions of Destiny
- Phantom Summoner — Lineage II C3: Rise of Darkness
- Phantom Summoner — Lineage II C2: Age of Splendor
- Phantom Summoner — Lineage II C1: Harbingers of War
Phantom Summoner: frequently asked questions
What armor does Phantom Summoner wear?
Armor: Light armor, Robes.
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