Humans · Lineage II The 2nd Throne: Gracia Final
Warlord
Warlord is a class of Lineage II Gracia Final (race: Humans). It comes from Warrior. It evolves into Dreadnought.
Warlord: weapons, armor and skills
- Weapons it masters: Polearms.
- Armor: Heavy armor, Light armor.
- Different skills learned: 27, between levels 40 and 76.
Skills learned by level
Level 40
- Whirlwind Lv. 1–3 — 12000 SP each · active · enchantable. Swings a spear to attack nearby enemies with X Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. (with: 554 / 588 / 625)
- Thunder Storm Lv. 1–3 — 12000 SP each · active · enchantable. Swings a spear to attack nearby enemies with X power added to P. Atk. and causes stun for 9 seconds. Requires a polearm. Ignore shield defense. Over-hit is possible. (with: 421 / 447 / 475)
- Detect Animal Weakness Lv. 1 — 35000 SP · active. Increases one's own P. Atk. toward animals by 30%% for 10 minutes.
- Battle Roar Lv. 2 — 35000 SP · active · enchantable. Upon use, regenerates 15%% of Max HP and increases one's own Max HP by 15%% for 10 minutes.
- Fast HP Recovery Lv. 3 — 35000 SP · passive · enchantable. HP recovery bonus increases by 1.7.
- Polearm Mastery Lv. 9–11 — 12000 SP each · passive · enchantable. Increases P. Atk. by X when using a Polearm, making it possible to attack a large number of enemies. (by: 23.7 / 25.4 / 27.1)
- Light Armor Mastery Lv. 14–16 — 12000 SP each · passive · enchantable. Increases P. Def. by X and evasion by 6 when light armor is equipped. (by: 21.5 / 22.7 / 24)
- Heavy Armor Mastery Lv. 14–16 — 12000 SP each · passive · enchantable. P. Def. increases by X when heavy armor is equipped. (by: 20.4 / 21.6 / 22.8)
- Vicious Stance Lv. 6 — 35000 SP · toggle · enchantable. Increases the power of critical attacks by 139. MP is continuously consumed according to level.
- Focus Attack Lv. 1 — 35000 SP · toggle. When using a spear, attacks only one enemy and increases accuracy by 2 and critical attack power by 10%%.
- Power Crush Lv. 1–3 — 12000 SP each · active. Attacks the enemy with X Power added to P. Atk. Over-hit. Critical. (with: 664 / 706 / 750)
Level 43
- Whirlwind Lv. 4–6 — 14000 SP each · active · enchantable. (with: 663 / 703 / 744)
- Thunder Storm Lv. 4–6 — 14000 SP each · active · enchantable. (with: 504 / 534 / 566)
- Howl Lv. 1 — 42000 SP · active · enchantable. Decreases the P. Atk. of nearby enemies by 23%% for 30 seconds.
- Boost HP Lv. 4 — 42000 SP · passive · enchantable. Max HP increases by 200.
- Polearm Mastery Lv. 12–14 — 14000 SP each · passive · enchantable. (by: 29 / 30.9 / 32.9)
- Light Armor Mastery Lv. 17–19 — 14000 SP each · passive · enchantable. (by: 25.3 / 26.6 / 27.9)
- Heavy Armor Mastery Lv. 17–19 — 14000 SP each · passive · enchantable. (by: 24.1 / 25.4 / 26.7)
- Provoke Lv. 1 — 42000 SP · active. Pulls in the enemies within a wide range and decreases tolerance for spear weapons by 10 for 10 seconds.
- Final Frenzy Lv. 1 — 42000 SP · passive · enchantable. P. Atk. increases by 32.9 when HP is below 30%%.
- Vicious Stance Lv. 7 — 42000 SP · toggle · enchantable. Increases the power of critical attacks by 166. MP is continuously consumed according to level.
- Power Crush Lv. 4–6 — 14000 SP each · active. (with: 795 / 843 / 893)
Level 46
- Whirlwind Lv. 7–9 — 17000 SP each · active · enchantable. (with: 787 / 832 / 879)
- Thunder Storm Lv. 7–9 — 17000 SP each · active · enchantable. (with: 598 / 632 / 668)
- Detect Plant Weakness Lv. 1 — 50000 SP · active. Increases one's own P. Atk. toward plants by 30%% for 10 minutes.
- Howl Lv. 2 — 50000 SP · active · enchantable
- Thrill Fight Lv. 1 — 50000 SP · active · enchantable. Decreases one's own moving speed by 20%% and increases Atk. Spd. by 5%% for 5 minutes.
- Fast HP Recovery Lv. 4 — 50000 SP · passive · enchantable. HP recovery bonus increases by 2.1.
- Polearm Mastery Lv. 15–17 — 17000 SP each · passive · enchantable. (by: 35 / 37.1 / 39.4)
- Light Armor Mastery Lv. 20–22 — 17000 SP each · passive · enchantable. (by: 29.3 / 30.7 / 32.1)
- Heavy Armor Mastery Lv. 20–22 — 17000 SP each · passive · enchantable. (by: 28 / 29.4 / 30.8)
- Final Frenzy Lv. 2 — 50000 SP · passive · enchantable. P. Atk. increases by 39.4 when HP is below 30%%.
- Vicious Stance Lv. 8 — 50000 SP · toggle · enchantable. Increases the power of critical attacks by 196. MP is continuously consumed according to level.
- Power Crush Lv. 7–9 — 17000 SP each · active. (with: 945 / 998 / 1054)
Level 49
- Whirlwind Lv. 10–12 — 25000 SP each · active · enchantable. (with: 927 / 977 / 1029)
- Thunder Storm Lv. 10–12 — 25000 SP each · active · enchantable. (with: 705 / 743 / 782)
- Howl Lv. 3 — 75000 SP · active · enchantable
- Battle Roar Lv. 3 — 75000 SP · active · enchantable. Upon use, regenerates 20%% of Max HP and increases one's own Max HP by 20%% for 10 minutes.
- Boost HP Lv. 5 — 75000 SP · passive · enchantable. Max HP increases by 250.
- Polearm Mastery Lv. 18–20 — 25000 SP each · passive · enchantable. (by: 41.7 / 44.1 / 46.6)
- Light Armor Mastery Lv. 23–25 — 25000 SP each · passive · enchantable. (by: 33.6 / 35 / 36.5)
- Heavy Armor Mastery Lv. 23–25 — 25000 SP each · passive · enchantable. (by: 32.2 / 33.7 / 35.2)
- Lionheart Lv. 2 — 75000 SP · active. Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 60%% for 1 minute.
- Final Frenzy Lv. 3 — 75000 SP · passive · enchantable. P. Atk. increases by 46.6 when HP is below 30%%.
- Vicious Stance Lv. 9 — 75000 SP · toggle · enchantable. Increases the power of critical attacks by 229. MP is continuously consumed according to level.
- Focus Attack Lv. 2 — 75000 SP · toggle. When using a spear, attacks only one enemy and increases accuracy by 3 and critical attack power by 15%%.
- Power Crush Lv. 10–12 — 25000 SP each · active. (with: 1112 / 1172 / 1234)
Level 52
- Whirlwind Lv. 13–15 — 45000 SP each · active · enchantable. (with: 1082 / 1137 / 1194)
- Thunder Storm Lv. 13–15 — 45000 SP each · active · enchantable. (with: 823 / 864 / 908)
- Detect Beast Weakness Lv. 1 — 140000 SP · active. Increases one's own P. Atk. toward beasts by 30%% for 10 minutes.
- Howl Lv. 4 — 140000 SP · active · enchantable
- Fast HP Recovery Lv. 5 — 140000 SP · passive · enchantable. HP recovery bonus increases by 2.6.
- Polearm Mastery Lv. 21–23 — 45000 SP each · passive · enchantable. (by: 49.2 / 51.9 / 54.6)
- Light Armor Mastery Lv. 26–28 — 45000 SP each · passive · enchantable. (by: 38.1 / 39.6 / 41.2)
- Heavy Armor Mastery Lv. 26–28 — 45000 SP each · passive · enchantable. (by: 36.7 / 38.2 / 39.8)
- Final Frenzy Lv. 4 — 140000 SP · passive · enchantable. P. Atk. increases by 54.6 when HP is below 30%%.
- Vicious Stance Lv. 10 — 140000 SP · toggle · enchantable. Increases the power of critical attacks by 266. MP is continuously consumed according to level.
- Power Crush Lv. 13–15 — 45000 SP each · active. (with: 1298 / 1365 / 1433)
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
Level 55
- Whirlwind Lv. 16–18 — 50000 SP each · active · enchantable. (with: 1253 / 1313 / 1374)
- Thunder Storm Lv. 16–18 — 50000 SP each · active · enchantable. (with: 952 / 998 / 1045)
- Howl Lv. 5 — 150000 SP · active · enchantable
- Thrill Fight Lv. 2 — 150000 SP · active · enchantable. Decreases one's own moving speed by 20%% and increases Atk. Spd. by 10%% for 5 minutes.
- Revival Lv. 1 — 150000 SP · active. Restores to full HP in an emergency. Only usable if HP is 10 percent or lower.
- Boost HP Lv. 6 — 150000 SP · passive · enchantable. Max HP increases by 300.
- Polearm Mastery Lv. 24–26 — 50000 SP each · passive · enchantable. (by: 57.5 / 60.4 / 63.3)
- Light Armor Mastery Lv. 29–31 — 50000 SP each · passive · enchantable. (by: 42.8 / 44.5 / 46.1)
- Heavy Armor Mastery Lv. 29–31 — 50000 SP each · passive · enchantable. (by: 41.4 / 43 / 44.6)
- Provoke Lv. 2 — 150000 SP · active. Pulls in the enemies within a wide range and decreases tolerance for spear weapons by 10 for 15 seconds.
- Final Frenzy Lv. 5 — 150000 SP · passive · enchantable. P. Atk. increases by 63.3 when HP is below 30%%.
- Vicious Stance Lv. 11 — 150000 SP · toggle · enchantable. Increases the power of critical attacks by 306. MP is continuously consumed according to level.
- Shock Stomp Lv. 1 — 150000 SP · active · enchantable. Stomps the feet to cause shock on nearby enemies for 9 seconds. Requires a polearm to be equipped. Cancel target.
- Power Crush Lv. 16–18 — 50000 SP each · active. (with: 1503 / 1575 / 1649)
Level 58
- Whirlwind Lv. 19–21 — 52000 SP each · active · enchantable. (with: 1438 / 1502 / 1568)
- Thunder Storm Lv. 19–21 — 52000 SP each · active · enchantable. (with: 1093 / 1142 / 1192)
- Detect Dragon Weakness Lv. 1 — 157000 SP · active. Increases one's own P. Atk. toward dragons by 30%% for 10 minutes.
- Howl Lv. 6 — 157000 SP · active · enchantable
- Battle Roar Lv. 4 — 157000 SP · active · enchantable. Upon use, regenerates 25%% of Max HP and increases one's own Max HP by 25%% for 10 minutes.
- Fast HP Recovery Lv. 6 — 157000 SP · passive · enchantable. HP recovery bonus increases by 2.7.
- Polearm Mastery Lv. 27–29 — 52000 SP each · passive · enchantable. (by: 66.4 / 69.5 / 72.7)
- Light Armor Mastery Lv. 32–34 — 52000 SP each · passive · enchantable. (by: 47.8 / 49.5 / 51.3)
- Heavy Armor Mastery Lv. 32–34 — 52000 SP each · passive · enchantable. (by: 46.3 / 48 / 49.7)
- Final Frenzy Lv. 6 — 157000 SP · passive · enchantable. P. Atk. increases by 72.7 when HP is below 30%%.
- Vicious Stance Lv. 12 — 157000 SP · toggle · enchantable. Increases the power of critical attacks by 349. MP is continuously consumed according to level.
- Focus Attack Lv. 3 — 157000 SP · toggle. When using a spear, attacks only one enemy and increases accuracy by 4 and critical attack power by 20%%.
- Fell Swoop Lv. 1 — 157000 SP · active · enchantable. For 2 minutes when using a spear, increases the number of simultaneous targets by 1. Requires a polearm to be equipped.
- Polearm Accuracy Lv. 1 — 157000 SP · toggle · enchantable. Accuracy increases by 2 when using a spear. MP is continuously consumed according to level.
- War Frenzy Lv. 1 — 157000 SP · toggle · enchantable. Increases resistance to shock attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed according to level.
- Power Crush Lv. 19–21 — 52000 SP each · active. (with: 1725 / 1803 / 1882)
Level 60
- Whirlwind Lv. 22–23 — 132000 SP each · active · enchantable. (with: 1636 / 1704)
- Thunder Storm Lv. 22–23 — 132000 SP each · active · enchantable. (with: 1243 / 1296)
- Howl Lv. 7 — 264000 SP · active · enchantable
- Polearm Mastery Lv. 30–31 — 132000 SP each · passive · enchantable. (by: 76 / 79.3)
- Light Armor Mastery Lv. 35–36 — 132000 SP each · passive · enchantable. (by: 53 / 54.8)
- Heavy Armor Mastery Lv. 35–36 — 132000 SP each · passive · enchantable. (by: 51.4 / 53.2)
- Provoke Lv. 3 — 264000 SP · active. Pulls in the enemies within a wide range and decreases tolerance for spear weapons by 10 for 20 seconds.
- Final Frenzy Lv. 7 — 264000 SP · passive · enchantable. P. Atk. increases by 79.3 when HP is below 30%%.
- Vicious Stance Lv. 13 — 264000 SP · toggle · enchantable. Increases the power of critical attacks by 379. MP is continuously consumed according to level.
- Shock Stomp Lv. 2 — 264000 SP · active · enchantable
- Power Crush Lv. 22–23 — 132000 SP each · active. (with: 1963 / 2045)
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Whirlwind Lv. 24–25 — 170000 SP each · active · enchantable. (with: 1774 / 1845)
- Thunder Storm Lv. 24–25 — 170000 SP each · active · enchantable. (with: 1349 / 1403)
- Howl Lv. 8 — 330000 SP · active · enchantable
- Boost HP Lv. 7 — 330000 SP · passive · enchantable. Max HP increases by 350.
- Polearm Mastery Lv. 32–33 — 170000 SP each · passive · enchantable. (by: 82.7 / 86.1)
- Light Armor Mastery Lv. 37–38 — 170000 SP each · passive · enchantable. (by: 56.6 / 58.4)
- Heavy Armor Mastery Lv. 37–38 — 170000 SP each · passive · enchantable. (by: 55 / 56.7)
- Lionheart Lv. 3 — 330000 SP · active. Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 80%% for 1 minute.
- Final Frenzy Lv. 8 — 330000 SP · passive · enchantable. P. Atk. increases by 86.1 when HP is below 30%%.
- Vicious Stance Lv. 14 — 330000 SP · toggle · enchantable. Increases the power of critical attacks by 410. MP is continuously consumed according to level.
- Fell Swoop Lv. 2 — 330000 SP · active · enchantable. For 2 minutes when using a spear, increases the number of simultaneous targets by 2. Requires a polearm to be equipped.
- Power Crush Lv. 24–25 — 170000 SP each · active. (with: 2129 / 2214)
Level 64
- Whirlwind Lv. 26–27 — 220000 SP each · active · enchantable. (with: 1917 / 1990)
- Thunder Storm Lv. 26–27 — 220000 SP each · active · enchantable. (with: 1457 / 1513)
- Howl Lv. 9 — 440000 SP · active · enchantable
- Battle Roar Lv. 5 — 440000 SP · active · enchantable. Upon use, regenerates 30%% of Max HP and increases one's own Max HP by 30%% for 10 minutes.
- Polearm Mastery Lv. 34–35 — 220000 SP each · passive · enchantable. (by: 89.6 / 93.1)
- Light Armor Mastery Lv. 39–40 — 220000 SP each · passive · enchantable. (by: 60.2 / 62.1)
- Heavy Armor Mastery Lv. 39–40 — 220000 SP each · passive · enchantable. (by: 58.6 / 60.4)
- Final Frenzy Lv. 9 — 440000 SP · passive · enchantable. P. Atk. increases by 93.1 when HP is below 30%%.
- Vicious Stance Lv. 15 — 440000 SP · toggle · enchantable. Increases the power of critical attacks by 443. MP is continuously consumed according to level.
- Shock Stomp Lv. 3 — 440000 SP · active · enchantable
- Power Crush Lv. 26–27 — 220000 SP each · active. (with: 2301 / 2388)
Level 66
- Whirlwind Lv. 28–29 — 230000 SP each · active · enchantable. (with: 2064 / 2138)
- Thunder Storm Lv. 28–29 — 230000 SP each · active · enchantable. (with: 1569 / 1625)
- Howl Lv. 10 — 470000 SP · active · enchantable
- Boost HP Lv. 8 — 470000 SP · passive · enchantable. Max HP increases by 400.
- Polearm Mastery Lv. 36–37 — 230000 SP each · passive · enchantable. (by: 96.6 / 100.2)
- Light Armor Mastery Lv. 41–42 — 230000 SP each · passive · enchantable. (by: 64 / 65.8)
- Heavy Armor Mastery Lv. 41–42 — 230000 SP each · passive · enchantable. (by: 62.2 / 64.1)
- Final Frenzy Lv. 10 — 470000 SP · passive · enchantable. P. Atk. increases by 100.2 when HP is below 30%%.
- Vicious Stance Lv. 16 — 470000 SP · toggle · enchantable. Increases the power of critical attacks by 475. MP is continuously consumed according to level.
- Focus Attack Lv. 4 — 470000 SP · toggle. When using a spear, attacks only one enemy and increases accuracy by 5 and critical attack power by 25%%.
- Wrath Lv. 1–2 — 230000 SP each · active · enchantable. Swings a spear to weaken the CP of nearby enemies by X%%. Requires a polearm to be equipped. (by: 7 / 10)
- Fell Swoop Lv. 3 — 470000 SP · active · enchantable. For 2 minutes when using a spear, increases the number of simultaneous targets by 3. Requires a polearm to be equipped.
- Polearm Accuracy Lv. 2 — 470000 SP · toggle · enchantable. Accuracy increases by 3 when using a spear. MP is continuously consumed according to level.
- War Frenzy Lv. 2 — 470000 SP · toggle · enchantable. Increases resistance to shock attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed according to level.
- Power Crush Lv. 28–29 — 230000 SP each · active. (with: 2476 / 2565)
Level 68
- Whirlwind Lv. 30–31 — 330000 SP each · active · enchantable. (with: 2213 / 2288)
- Thunder Storm Lv. 30–31 — 330000 SP each · active · enchantable. (with: 1682 / 1739)
- Howl Lv. 11 — 650000 SP · active · enchantable
- Fast HP Recovery Lv. 7 — 650000 SP · passive · enchantable. HP recovery bonus increases by 3.4.
- Polearm Mastery Lv. 38–39 — 330000 SP each · passive · enchantable. (by: 103.8 / 107.5)
- Light Armor Mastery Lv. 43–44 — 330000 SP each · passive · enchantable. (by: 67.7 / 69.7)
- Heavy Armor Mastery Lv. 43–44 — 330000 SP each · passive · enchantable. (by: 66 / 67.8)
- Final Frenzy Lv. 11 — 650000 SP · passive · enchantable. P. Atk. increases by 107.5 when HP is below 30%%.
- Vicious Stance Lv. 17 — 650000 SP · toggle · enchantable. Increases the power of critical attacks by 509. MP is continuously consumed according to level.
- Wrath Lv. 3–4 — 330000 SP each · active · enchantable. (by: 12 / 15)
- Shock Stomp Lv. 4 — 650000 SP · active · enchantable
- Power Crush Lv. 30–31 — 330000 SP each · active. (with: 2655 / 2745)
Level 70
- Whirlwind Lv. 32–33 — 360000 SP each · active · enchantable. (with: 2363 / 2439)
- Thunder Storm Lv. 32–33 — 360000 SP each · active · enchantable. (with: 1796 / 1854)
- Howl Lv. 12 — 720000 SP · active · enchantable
- Battle Roar Lv. 6 — 720000 SP · active · enchantable. Upon use, regenerates 35%% of Max HP and increases one's own Max HP by 35%% for 10 minutes.
- Boost HP Lv. 9 — 720000 SP · passive · enchantable. Max HP increases by 440.
- Polearm Mastery Lv. 40–41 — 360000 SP each · passive · enchantable. (by: 111.1 / 114.8)
- Light Armor Mastery Lv. 45–46 — 360000 SP each · passive · enchantable. (by: 71.6 / 73.5)
- Heavy Armor Mastery Lv. 45–46 — 360000 SP each · passive · enchantable. (by: 69.7 / 71.6)
- Final Frenzy Lv. 12 — 720000 SP · passive · enchantable. P. Atk. increases by 114.8 when HP is below 30%%.
- Vicious Stance Lv. 18 — 720000 SP · toggle · enchantable. Increases the power of critical attacks by 542. MP is continuously consumed according to level.
- Wrath Lv. 5–6 — 360000 SP each · active · enchantable. (by: 17 / 20)
- Fell Swoop Lv. 4 — 720000 SP · active · enchantable. For 2 minutes when using a spear, increases the number of simultaneous targets by 4. Requires a polearm to be equipped.
- Power Crush Lv. 32–33 — 360000 SP each · active. (with: 2836 / 2927)
Level 72
- Whirlwind Lv. 34–35 — 550000 SP each · active · enchantable. (with: 2515 / 2590)
- Thunder Storm Lv. 34–35 — 550000 SP each · active · enchantable. (with: 1911 / 1969)
- Howl Lv. 13 — 1100000 SP · active · enchantable
- Polearm Mastery Lv. 42–43 — 550000 SP each · passive · enchantable. (by: 118.4 / 122.1)
- Light Armor Mastery Lv. 47–48 — 550000 SP each · passive · enchantable. (by: 75.5 / 77.4)
- Heavy Armor Mastery Lv. 47–48 — 550000 SP each · passive · enchantable. (by: 73.6 / 75.5)
- Final Frenzy Lv. 13 — 1100000 SP · passive · enchantable. P. Atk. increases by 122.1 when HP is below 30%%.
- Vicious Stance Lv. 19 — 1100000 SP · toggle · enchantable. Increases the power of critical attacks by 576. MP is continuously consumed according to level.
- Wrath Lv. 7–8 — 550000 SP each · active · enchantable. (by: 22 / 25)
- Shock Stomp Lv. 5 — 1100000 SP · active · enchantable
- Power Crush Lv. 34–35 — 550000 SP each · active. (with: 3018 / 3108)
Level 74
- Whirlwind Lv. 36–37 — 810000 SP each · active · enchantable. (with: 2665 / 2740)
- Thunder Storm Lv. 36–37 — 810000 SP each · active · enchantable. (with: 2026 / 2082)
- Howl Lv. 14 — 1600000 SP · active · enchantable
- Boost HP Lv. 10 — 1600000 SP · passive · enchantable. Max HP increases by 480.
- Fast HP Recovery Lv. 8 — 1600000 SP · passive · enchantable. HP recovery bonus increases by 4.
- Polearm Mastery Lv. 44–45 — 810000 SP each · passive · enchantable. (by: 125.7 / 129.3)
- Light Armor Mastery Lv. 49–50 — 810000 SP each · passive · enchantable. (by: 79.4 / 81.3)
- Heavy Armor Mastery Lv. 49–50 — 810000 SP each · passive · enchantable. (by: 77.4 / 79.3)
- Final Frenzy Lv. 14 — 1600000 SP · passive · enchantable. P. Atk. increases by 129.3 when HP is below 30%%.
- Vicious Stance Lv. 20 — 1600000 SP · toggle · enchantable. Increases the power of critical attacks by 609. MP is continuously consumed according to level.
- Focus Attack Lv. 5 — 1600000 SP · toggle. When using a spear, attacks only one enemy and increases accuracy by 6 and critical attack power by 30%%.
- Wrath Lv. 9–10 — 810000 SP each · active · enchantable. (by: 27 / 30)
- Fell Swoop Lv. 5 — 1600000 SP · active · enchantable. For 2 minutes when using a spear, increases the number of simultaneous targets by 5. Requires a polearm to be equipped.
- Polearm Accuracy Lv. 3 — 1600000 SP · toggle · enchantable. Accuracy increases by 4 when using a spear. MP is continuously consumed according to level.
- War Frenzy Lv. 3 — 1600000 SP · toggle · enchantable. Increases resistance to shock attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed according to level.
- Power Crush Lv. 36–37 — 810000 SP each · active. (with: 3198 / 3288)
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- Warlord — Lineage II Interlude
- Warlord — Lineage II The 1st Throne: The Kamael
- Warlord — Lineage II The 1st Throne: Hellbound
- Warlord — Lineage II The 2nd Throne: Gracia Part 1
- Warlord — Lineage II The 2nd Throne: Gracia Part 2
- Warlord — Lineage II The 2nd Throne: Gracia Epilogue
- Warlord — Lineage II Freya
- Warlord — Lineage II High Five
- Warlord — Lineage II C5: Oath of Blood
- Warlord — Lineage II C4: Scions of Destiny
- Warlord — Lineage II C3: Rise of Darkness
- Warlord — Lineage II C2: Age of Splendor
- Warlord — Lineage II C1: Harbingers of War
Warlord: frequently asked questions
What weapons does Warlord use?
Weapons it masters: Polearms.
What armor does Warlord wear?
Armor: Heavy armor, Light armor.
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