Orcs · Lineage II The 2nd Throne: Gracia Final
Tyrant
Tyrant is a class of Lineage II Gracia Final (race: Orcs). It comes from Orc Monk. It evolves into Grand Khavatari.
Tyrant: weapons, armor and skills
- Armor: Light armor.
- Different skills learned: 24, between levels 40 and 76.
Skills learned by level
Level 40
- Focused Force Lv. 3 — 39000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
- Force Blaster Lv. 13–15 — 13000 SP each · active · enchantable. Discharges energy to attack the enemy with X Power added to P. Atk. Requires a hand-to-hand combat weapon to be equipped. Over-hit. Critical. (with: 431 / 458 / 486)
- Cripple Lv. 6 — 39000 SP · active · enchantable. Decreases the enemy's moving speed by 20%% for 1 minute. Requires a hand-to-hand combat weapon.
- Fist Weapon Mastery Lv. 9–11 — 13000 SP each · passive · enchantable. P. Atk. increases by X when using a hand-to-hand combat weapon. (by: 23.7 / 25.4 / 27.1)
- Light Armor Mastery Lv. 11–13 — 13000 SP each · passive · enchantable. When light armor is equipped, P. Def. increases by X, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%%. (by: 15.7 / 16.7 / 17.8)
- Burning Fist Lv. 1–3 — 13000 SP each · active · element/trait: Fire: 20; enchantable. Hurls a fire type iron-fist to attack the target with X Power added to P. Atk. Requires a hand-to-hand combat weapon. Ignore shield defense. Over-hit is possible. (with: 517 / 549 / 583)
- Soul Breaker Lv. 1–3 — 13000 SP each · active · enchantable. Hurls an iron-fist to attack the target with X power added to P. Atk. and causes shock for 9 seconds. Requires a hand-to-hand combat weapon. Ignore shield defense. Over-hit is possible. (with: 487 / 518 / 550)
- Puma Spirit Totem Lv. 1 — 39000 SP · active. Becomes possessed by a Puma's soul. Increases one's own accuracy by 6 and Atk. Spd. by 20%% for 2 minutes. Applies when a hand-to-hand combat weapon is equipped.
- Hurricane Assault Lv. 4–6 — 13000 SP each · active · enchantable. Hurls consecutive strikes to attack the target with X Power added to P. Atk. Requires a hand-to-hand combat weapon to be equipped. Requires 2nd stage of Energy recharge. Over-hit. Critical. Ignore shield defense. (with: 607 / 646 / 729)
- Agile Movement Lv. 2 — 39000 SP · passive · enchantable. Increases accuracy by 3 and moving speed by 10 when light armor is equipped.
Level 43
- Force Burst Lv. 1–3 — 17000 SP each · active · enchantable. Detonates Energy to attack enemies at the front with X Power added to P. Atk. Consumes 2 Energy Stones. Requires a hand-to-hand combat weapon. Need to recharge 1st stage of Energy. Over-hit is possible. Critical. (with: 129 / 137 / 145)
- Force Blaster Lv. 16–18 — 17000 SP each · active · enchantable. (with: 516 / 547 / 579)
- Cripple Lv. 7 — 51000 SP · active · enchantable
- Fist Weapon Mastery Lv. 12–14 — 17000 SP each · passive · enchantable. (by: 29 / 30.9 / 32.9)
- Fist Fury Lv. 1 — 51000 SP · toggle. Greatly increases one's Atk. Spd. Continuously consumes HP.
- Light Armor Mastery Lv. 14–16 — 17000 SP each · passive · enchantable. (by: 18.8 / 19.9 / 21.1)
- Burning Fist Lv. 4–6 — 17000 SP each · active · element/trait: Fire: 20; enchantable. (with: 619 / 656 / 694)
- Soul Breaker Lv. 4–6 — 17000 SP each · active · enchantable. (with: 583 / 618 / 655)
- Hurricane Assault Lv. 7–9 — 17000 SP each · active · enchantable. (with: 773 / 820 / 868)
Level 46
- Force Burst Lv. 4–6 — 20000 SP each · active · enchantable. (with: 153 / 162 / 171)
- Force Blaster Lv. 19–21 — 20000 SP each · active · enchantable. (with: 612 / 647 / 683)
- Cripple Lv. 8 — 60000 SP · active · enchantable
- Ogre Spirit Totem Lv. 1 — 60000 SP · active. Becomes possessed by an Ogre's soul. Increases one's own P. Atk./P. Def./M. Def. by 30%% and Critical Damage by 10%% for 2 minute. Requires a hand-to-hand combat weapon to be equipped.
- Boost Attack Speed Lv. 2 — 60000 SP · passive · enchantable. Atk. Spd. increases by 7%%.
- Fist Weapon Mastery Lv. 15–17 — 20000 SP each · passive · enchantable. (by: 35 / 37.1 / 39.4)
- Light Armor Mastery Lv. 17–19 — 20000 SP each · passive · enchantable. (by: 22.2 / 23.4 / 24.5)
- Burning Fist Lv. 7–9 — 20000 SP each · active · element/trait: Fire: 20; enchantable. (with: 735 / 777 / 820)
- Soul Breaker Lv. 7–9 — 20000 SP each · active · enchantable. (with: 693 / 732 / 773)
- Hurricane Assault Lv. 10–12 — 20000 SP each · active · enchantable. (with: 918 / 971 / 1025)
Level 49
- Force Burst Lv. 7–9 — 36000 SP each · active · enchantable. (with: 181 / 190 / 200)
- Force Storm Lv. 1–3 — 36000 SP each · active · enchantable. Hurls Energy to attack around the enemy with X Power added to P. Atk. Consumes 2 Energy Stones. Requires a hand-to-hand combat weapon. Need to recharge 1st stage of Energy. Over-hit is possible. Critical. (with: 181 / 190 / 200)
- Force Blaster Lv. 22–24 — 36000 SP each · active · enchantable. (with: 721 / 760 / 800)
- Cripple Lv. 9 — 108000 SP · active · enchantable
- Fist Weapon Mastery Lv. 18–20 — 36000 SP each · passive · enchantable. (by: 41.7 / 44.1 / 46.6)
- Light Armor Mastery Lv. 20–22 — 36000 SP each · passive · enchantable. (by: 25.8 / 27 / 28.2)
- Burning Fist Lv. 10–12 — 36000 SP each · active · element/trait: Fire: 20; enchantable. (with: 865 / 912 / 960)
- Soul Breaker Lv. 10–12 — 36000 SP each · active · enchantable. (with: 816 / 860 / 905)
- Hurricane Assault Lv. 13–15 — 36000 SP each · active · enchantable. (with: 1081 / 1140 / 1200)
Level 52
- Force Burst Lv. 10–12 — 50000 SP each · active · enchantable. (with: 211 / 222 / 233)
- Force Storm Lv. 4–6 — 50000 SP each · active · enchantable. (with: 211 / 222 / 233)
- Focused Force Lv. 4 — 150000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 4.
- Force Blaster Lv. 25–27 — 50000 SP each · active · enchantable. (with: 842 / 885 / 929)
- Cripple Lv. 10 — 150000 SP · active · enchantable
- Fist Weapon Mastery Lv. 21–23 — 50000 SP each · passive · enchantable. (by: 49.2 / 51.9 / 54.6)
- Light Armor Mastery Lv. 23–25 — 50000 SP each · passive · enchantable. (by: 29.5 / 30.8 / 32.1)
- Burning Fist Lv. 13–15 — 50000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1010 / 1062 / 1115)
- Soul Breaker Lv. 13–15 — 50000 SP each · active · enchantable. (with: 952 / 1001 / 1051)
- Hurricane Assault Lv. 16–18 — 50000 SP each · active · enchantable. (with: 1262 / 1327 / 1393)
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
Level 55
- Force Burst Lv. 13–15 — 57000 SP each · active · enchantable. (with: 244 / 256 / 268)
- Force Storm Lv. 7–9 — 57000 SP each · active · enchantable. (with: 244 / 256 / 268)
- Force Blaster Lv. 28–30 — 57000 SP each · active · enchantable. (with: 974 / 1021 / 1069)
- Punch of Doom Lv. 1 — 170000 SP · active · enchantable. Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon. Ignores shield defense. Over-hit is possible. Power 4580.
- Cripple Lv. 11 — 170000 SP · active · enchantable
- Fist Weapon Mastery Lv. 24–26 — 57000 SP each · passive · enchantable. (by: 57.5 / 60.4 / 63.3)
- Light Armor Mastery Lv. 26–28 — 57000 SP each · passive · enchantable. (by: 33.5 / 34.8 / 36.2)
- Burning Fist Lv. 16–18 — 57000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1169 / 1225 / 1283)
- Soul Breaker Lv. 16–18 — 57000 SP each · active · enchantable. (with: 1102 / 1155 / 1210)
- Hurricane Assault Lv. 19–21 — 57000 SP each · active · enchantable. (with: 1461 / 1531 / 1603)
Level 58
- Force Burst Lv. 16–18 — 74000 SP each · active · enchantable. (with: 280 / 293 / 305)
- Force Storm Lv. 10–12 — 74000 SP each · active · enchantable. (with: 280 / 293 / 305)
- Force Blaster Lv. 31–33 — 74000 SP each · active · enchantable. (with: 1118 / 1169 / 1220)
- Cripple Lv. 12 — 223000 SP · active · enchantable
- Boost Attack Speed Lv. 3 — 223000 SP · passive · enchantable. Atk. Spd. increases by 10%%.
- Fist Weapon Mastery Lv. 27–29 — 74000 SP each · passive · enchantable. (by: 66.4 / 69.5 / 72.7)
- Light Armor Mastery Lv. 29–31 — 74000 SP each · passive · enchantable. (by: 37.6 / 39.1 / 40.5)
- Burning Fist Lv. 19–21 — 74000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1342 / 1402 / 1464)
- Soul Breaker Lv. 19–21 — 74000 SP each · active · enchantable. (with: 1265 / 1322 / 1380)
- Hurricane Assault Lv. 22–24 — 74000 SP each · active · enchantable. (with: 1677 / 1753 / 1830)
- Zealot Lv. 1 — 223000 SP · active · enchantable. For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%%, resistance to buff canceling attack by 40%%, moving speed by 10, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 10%%, critical rate by 33 when using a sword/spear, and critical damage by 33%% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50%% and the power of received HP recovery magic by 50%%. Can be used when HP is under 30%%.
- Infernal Form Lv. 1 — 223000 SP · active. For 5 minutes, increases one's own fire type P. Atk. by 10 and resistance to fire attacks by 3.
- War Frenzy Lv. 1 — 223000 SP · toggle · enchantable. Increases resistance to shock attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed according to level.
Level 60
- Force Burst Lv. 19–20 — 132000 SP each · active · enchantable. (with: 318 / 332)
- Force Storm Lv. 13–14 — 132000 SP each · active · enchantable. (with: 318 / 332)
- Focused Force Lv. 5 — 264000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 5.
- Force Blaster Lv. 34–35 — 132000 SP each · active · enchantable. (with: 1272 / 1326)
- Cripple Lv. 13 — 264000 SP · active · enchantable
- Fist Weapon Mastery Lv. 30–31 — 132000 SP each · passive · enchantable. (by: 76 / 79.3)
- Light Armor Mastery Lv. 32–33 — 132000 SP each · passive · enchantable. When light armor is equipped, P. Def. increases by X, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%%. (by: 42 / 43.5)
- Burning Fist Lv. 22–23 — 132000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1527 / 1591)
- Soul Breaker Lv. 22–23 — 132000 SP each · active · enchantable. (with: 1440 / 1500)
- Hurricane Assault Lv. 25–26 — 132000 SP each · active · enchantable. (with: 1908 / 1988)
- Break Duress Lv. 1 — 264000 SP · active. Use your spirit to escape from an immobile state. Level 2 Focused Force charge required.
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Force Burst Lv. 21–22 — 200000 SP each · active · enchantable. (with: 345 / 359)
- Force Storm Lv. 15–16 — 200000 SP each · active · enchantable. (with: 345 / 359)
- Force Blaster Lv. 36–37 — 200000 SP each · active · enchantable. (with: 1380 / 1435)
- Cripple Lv. 14 — 400000 SP · active · enchantable
- Fist Weapon Mastery Lv. 32–33 — 200000 SP each · passive · enchantable. (by: 82.7 / 86.1)
- Light Armor Mastery Lv. 34–35 — 200000 SP each · passive · enchantable. (by: 44.9 / 46.5)
- Burning Fist Lv. 24–25 — 200000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1656 / 1722)
- Soul Breaker Lv. 24–25 — 200000 SP each · active · enchantable. (with: 1561 / 1624)
- Hurricane Assault Lv. 27–28 — 200000 SP each · active · enchantable. (with: 2070 / 2153)
- Rabbit Spirit Totem Lv. 1 — 400000 SP · active. Becomes possessed by a Rabbit's soul. Increases one's own Atk. Spd. by 30%%, moving speed by 30%%, and Evasion by 12 for 2 minute. Requires a hand-to-hand combat weapon to be equipped.
Level 64
- Force Burst Lv. 23–24 — 240000 SP each · active · enchantable. (with: 373 / 387)
- Force Storm Lv. 17–18 — 240000 SP each · active · enchantable. (with: 373 / 387)
- Force Blaster Lv. 38–39 — 240000 SP each · active · enchantable. (with: 1491 / 1548)
- Punch of Doom Lv. 2 — 480000 SP · active · enchantable. Strikes an enemy with an iron fist, ignoring Shield Defense, but temporarily stuns you. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 6332.
- Cripple Lv. 15 — 480000 SP · active · enchantable
- Fist Weapon Mastery Lv. 34–35 — 240000 SP each · passive · enchantable. (by: 89.6 / 93.1)
- Light Armor Mastery Lv. 36–37 — 240000 SP each · passive · enchantable. (by: 48 / 49.5)
- Burning Fist Lv. 26–27 — 240000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1789 / 1857)
- Soul Breaker Lv. 26–27 — 240000 SP each · active · enchantable. (with: 1687 / 1751)
- Hurricane Assault Lv. 29–30 — 240000 SP each · active · enchantable. (with: 2237 / 2322)
Level 66
- Force Burst Lv. 25–26 — 250000 SP each · active · enchantable. (with: 402 / 416)
- Force Storm Lv. 19–20 — 250000 SP each · active · enchantable. (with: 402 / 416)
- Focused Force Lv. 6 — 500000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 6.
- Force Blaster Lv. 40–41 — 250000 SP each · active · enchantable. (with: 1605 / 1663)
- Cripple Lv. 16 — 500000 SP · active · enchantable
- Fist Weapon Mastery Lv. 36–37 — 250000 SP each · passive · enchantable. (by: 96.6 / 100.2)
- Light Armor Mastery Lv. 38–39 — 250000 SP each · passive · enchantable. (by: 51.1 / 52.7)
- Burning Fist Lv. 28–29 — 250000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1926 / 1995)
- Soul Breaker Lv. 28–29 — 250000 SP each · active · enchantable. (with: 1816 / 1881)
- Hurricane Assault Lv. 31–32 — 250000 SP each · active · enchantable. (with: 2408 / 2494)
- Zealot Lv. 2 — 500000 SP · active · enchantable. For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%%, resistance to buff canceling attack by 40%%, moving speed by 20, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%%, critical rate by 66 when using a sword/spear, and critical damage by 66%% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50%% and the power of received HP recovery magic by 50%%. Can be used when HP is under 30%%.
- Infernal Form Lv. 2 — 500000 SP · active. For 5 minutes, increases one's own fire type P. Atk. by 15 and resistance to fire attacks by 5.
- War Frenzy Lv. 2 — 500000 SP · toggle · enchantable. Increases resistance to shock attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed according to level.
- Break Duress Lv. 2 — 500000 SP · active. Use your spirit to escape from a slow or immobile state. Level 3 Focused Force charge required.
Level 68
- Force Burst Lv. 27–28 — 390000 SP each · active · enchantable. (with: 431 / 445)
- Force Storm Lv. 21–22 — 390000 SP each · active · enchantable. (with: 431 / 445)
- Force Blaster Lv. 42–43 — 390000 SP each · active · enchantable. (with: 1721 / 1780)
- Cripple Lv. 17 — 780000 SP · active · enchantable
- Fist Weapon Mastery Lv. 38–39 — 390000 SP each · passive · enchantable. (by: 103.8 / 107.5)
- Light Armor Mastery Lv. 40–41 — 390000 SP each · passive · enchantable. (by: 54.2 / 55.8)
- Burning Fist Lv. 30–31 — 390000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2065 / 2135)
- Soul Breaker Lv. 30–31 — 390000 SP each · active · enchantable. (with: 1947 / 2013)
- Hurricane Assault Lv. 33–34 — 390000 SP each · active · enchantable. (with: 2581 / 2669)
- Bison Spirit Totem Lv. 1 — 780000 SP · active. Becomes possessed by a Bison's soul. Increases one's own accuracy for 1 minute when using a hand-to-hand combat weapon, and when HP is below 60%%, increases one's own P. Atk. by 10%% and the probability of critical attack by 100. In addition, when HP is below 30%%, increases one's own P. Atk. by 30%% and the probability of critical attack by 300. Requires a hand-to-hand combat weapon to be equipped.
Level 70
- Force Burst Lv. 29–30 — 520000 SP each · active · enchantable. (with: 460 / 475)
- Force Storm Lv. 23–24 — 520000 SP each · active · enchantable. (with: 460 / 475)
- Force Blaster Lv. 44–45 — 520000 SP each · active · enchantable. (with: 1838 / 1897)
- Cripple Lv. 18 — 1030000 SP · active · enchantable
- Fist Weapon Mastery Lv. 40–41 — 520000 SP each · passive · enchantable. (by: 111.1 / 114.8)
- Light Armor Mastery Lv. 42–43 — 520000 SP each · passive · enchantable. (by: 57.4 / 59.1)
- Burning Fist Lv. 32–33 — 520000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2206 / 2277)
- Soul Breaker Lv. 32–33 — 520000 SP each · active · enchantable. (with: 2080 / 2146)
- Hurricane Assault Lv. 35–36 — 520000 SP each · active · enchantable. (with: 2757 / 2846)
Level 72
- Force Burst Lv. 31–32 — 550000 SP each · active · enchantable. (with: 489 / 504)
- Force Storm Lv. 25–26 — 550000 SP each · active · enchantable. (with: 489 / 504)
- Focused Force Lv. 7 — 1090000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 7.
- Force Blaster Lv. 46–47 — 550000 SP each · active · enchantable. (with: 1956 / 2015)
- Punch of Doom Lv. 3 — 1090000 SP · active · enchantable. Strikes an enemy with an iron fist, ignoring Shield Defense, but temporarily stuns you. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 9132.
- Cripple Lv. 19 — 1090000 SP · active · enchantable
- Fist Weapon Mastery Lv. 42–43 — 550000 SP each · passive · enchantable. (by: 118.4 / 122.1)
- Light Armor Mastery Lv. 44–45 — 550000 SP each · passive · enchantable. (by: 60.7 / 62.3)
- Burning Fist Lv. 34–35 — 550000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2347 / 2417)
- Soul Breaker Lv. 34–35 — 550000 SP each · active · enchantable. (with: 2213 / 2279)
- Hurricane Assault Lv. 37–38 — 550000 SP each · active · enchantable. (with: 2934 / 3022)
Level 74
- Force Burst Lv. 33–34 — 1000000 SP each · active · enchantable. (with: 519 / 533)
- Force Storm Lv. 27–28 — 1000000 SP each · active · enchantable. (with: 519 / 533)
- Force Blaster Lv. 48–49 — 1000000 SP each · active · enchantable. (with: 2073 / 2131)
- Cripple Lv. 20 — 2000000 SP · active · enchantable
- Fist Weapon Mastery Lv. 44–45 — 1000000 SP each · passive · enchantable. (by: 125.7 / 129.3)
- Light Armor Mastery Lv. 46–47 — 1000000 SP each · passive · enchantable. (by: 63.9 / 65.6)
- Burning Fist Lv. 36–37 — 1000000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2488 / 2557)
- Soul Breaker Lv. 36–37 — 1000000 SP each · active · enchantable. (with: 2345 / 2411)
- Hurricane Assault Lv. 39–40 — 1000000 SP each · active · enchantable. (with: 3109 / 3196)
- Zealot Lv. 3 — 2000000 SP · active · enchantable. For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%%, resistance to buff canceling attack by 40%%, moving speed by 30, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%%, critical rate by 100 when using a sword/spear, and critical damage by 100%% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50%% and the power of received HP recovery magic by 50%%. Can be used when HP is under 30%%.
- Infernal Form Lv. 3 — 2000000 SP · active. For 5 minutes, increases one's own fire type P. Atk. by 20 and resistance to fire attacks by 10.
- War Frenzy Lv. 3 — 2000000 SP · toggle · enchantable. Increases resistance to shock attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed according to level.
- Hawk Spirit Totem Lv. 1 — 2000000 SP · active. Becomes possessed by a Hawk's soul. For 2 minutes when using a hand-to-hand combat weapon, increases one's own accuracy by 6, critical attack rate by 100, and critical damage by 30%%. Requires a hand-to-hand combat weapon to be equipped.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- Tyrant — Lineage II Interlude
- Tyrant — Lineage II The 1st Throne: The Kamael
- Tyrant — Lineage II The 1st Throne: Hellbound
- Tyrant — Lineage II The 2nd Throne: Gracia Part 1
- Tyrant — Lineage II The 2nd Throne: Gracia Part 2
- Tyrant — Lineage II The 2nd Throne: Gracia Epilogue
- Tyrant — Lineage II Freya
- Tyrant — Lineage II High Five
- Tyrant — Lineage II C5: Oath of Blood
- Tyrant — Lineage II C4: Scions of Destiny
- Tyrant — Lineage II C3: Rise of Darkness
- Tyrant — Lineage II C2: Age of Splendor
- Tyrant — Lineage II C1: Harbingers of War
Tyrant: frequently asked questions
What armor does Tyrant wear?
Armor: Light armor.
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