Orcs · Lineage II C2: Age of Splendor
Warcryer
Warcryer is a class of Lineage II C2 (race: Orcs). It comes from Orc Shaman.
Warcryer: weapons, armor and skills
- Armor: Heavy armor, Light armor, Robes.
- Different skills learned: 29, between levels 40 and 74.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 11000 SP each · passive. Increases M. Def.
- Boost HP Lv. 1 — 31000 SP · passive. Increases one's maximum HP.
- Boost Mana Lv. 3 — 31000 SP · passive. Increases one's maximum MP.
- Fast Spell Casting Lv. 2 — 31000 SP · passive. Spell casting speed increases.
- Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
- Robe Mastery Lv. 13–15 — 11000 SP each · passive. Increases P. Def. when one is wearing a robe.
- Light Armor Mastery Lv. 13–15 — 11000 SP each · passive. Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
- Heavy Armor Mastery Lv. 11–13 — 11000 SP each · passive. Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
- Hammer Crush Lv. 1–3 — 11000 SP each · active · element/trait: Shock. An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power X. Over-hit is possible. (Power: 364 / 379 / 395)
- Soul Cry Lv. 5 — 31000 SP · toggle. Increases one's own P. Atk.. MP gets consumed continuously.
- Chant of Fire Lv. 2 — 31000 SP · active, magic. Temporarily increases party member's magic resistance. Intensity 2.
- Chant of Shielding Lv. 3 — 31000 SP · active, magic. Temporarily increases party member's defense. Intensity 3.
- Venom Lv. 4 — 31000 SP · active, magic · element/trait: Poison. Poisons. Intensity 5.
- Chant of Life Lv. 5 — 31000 SP · active, magic. Quickly restores party member's HP.
- Freezing Flame Lv. 1 — 31000 SP · active, magic · requires Amulet: Freezing Flame; element/trait: Fire. Inflicts continuous damage with blazing flames. Intensity 5.
- Steal Essence Lv. 1 — 31000 SP · active, magic · requires Amulet: Steal Essence. Absorbs target's HP. Power 52.
- Chant of Evasion Lv. 1 — 31000 SP · active, magic · requires Amulet: Chant of Evasion. Temporarily increases party's evasion. Intensity 1.
Level 44
- Anti Magic Lv. 16–18 — 15000 SP each · passive
- Boost HP Lv. 2 — 43000 SP · passive
- Fast HP Recovery Lv. 2 — 43000 SP · passive. Increases one's HP recovery speed.
- Fast Mana Recovery Lv. 3 — 43000 SP · passive. Increases MP Recovery Speed.
- Weapon Mastery Lv. 13–15 — 15000 SP each · passive
- Robe Mastery Lv. 16–18 — 15000 SP each · passive
- Light Armor Mastery Lv. 16–18 — 15000 SP each · passive
- Heavy Armor Mastery Lv. 14–16 — 15000 SP each · passive
- Hammer Crush Lv. 4–6 — 15000 SP each · active · element/trait: Shock. (Power: 410 / 426 / 443)
- Chant of Flame Lv. 2 — 43000 SP · active, magic. Temporarily increases party member's magic speed. Intensity 2.
- Chant of Battle Lv. 3 — 43000 SP · active, magic. Temporarily increases party member's attack power. Intensity 3.
- Dreaming Spirit Lv. 3 — 43000 SP · active, magic · element/trait: Sleep. Temporarily causes target to fall asleep.
- Aura Sink Lv. 3 — 43000 SP · active, magic. Continuously decreases opponent's MP.
- Chant of Life Lv. 6 — 43000 SP · active, magic
- Steal Essence Lv. 2 — 43000 SP · active, magic. Absorbs target's HP. Power 58.
- Chant of Rage Lv. 1 — 43000 SP · active, magic · requires Amulet: Chant of Rage. Temporarily increases party's critical power. Intensity 1.
Level 48
- Anti Magic Lv. 19–21 — 25000 SP each · passive
- Quick Recovery Lv. 3 — 75000 SP · passive. Time between magic reuse shortens.
- Boost HP Lv. 3 — 75000 SP · passive
- Boost Mana Lv. 4 — 75000 SP · passive
- Weapon Mastery Lv. 16–18 — 25000 SP each · passive
- Robe Mastery Lv. 19–21 — 25000 SP each · passive
- Light Armor Mastery Lv. 19–21 — 25000 SP each · passive
- Heavy Armor Mastery Lv. 17–19 — 25000 SP each · passive
- Hammer Crush Lv. 7–9 — 25000 SP each · active · element/trait: Shock. (Power: 459 / 475 / 492)
- Soul Cry Lv. 6 — 75000 SP · toggle
- Fear Lv. 3 — 75000 SP · active, magic · element/trait: Derangement. Instills fear into an enemy causing it to flee.
- Madness Lv. 3 — 75000 SP · active, magic · element/trait: Derangement. Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Chant of Life Lv. 7 — 75000 SP · active, magic
- Steal Essence Lv. 3 — 75000 SP · active, magic. Absorbs target's HP. Power 65.
- Chant of Fury Lv. 1 — 75000 SP · active, magic · requires Amulet: Chant of Fury. Temporarily increases party's attack speed. Intensity 1.
- Chant of Evasion Lv. 2 — 75000 SP · active, magic. Temporarily increases party's evasion. Intensity 2.
Level 52
- Anti Magic Lv. 22–24 — 46000 SP each · passive
- Boost HP Lv. 4 — 130000 SP · passive
- Fast HP Recovery Lv. 3 — 130000 SP · passive
- Fast Mana Recovery Lv. 4 — 130000 SP · passive
- Weapon Mastery Lv. 19–21 — 46000 SP each · passive
- Robe Mastery Lv. 22–24 — 46000 SP each · passive
- Light Armor Mastery Lv. 22–24 — 46000 SP each · passive
- Heavy Armor Mastery Lv. 20–22 — 46000 SP each · passive
- Hammer Crush Lv. 10–12 — 46000 SP each · active · element/trait: Shock. (Power: 509 / 526 / 542)
- Chant of Fire Lv. 3 — 130000 SP · active, magic. Temporarily increases party member's magic resistance. Intensity 3.
- Venom Lv. 5 — 130000 SP · active, magic · element/trait: Poison. Poisons. Intensity 6.
- Aura Sink Lv. 4 — 130000 SP · active, magic
- Chant of Life Lv. 8 — 130000 SP · active, magic
- Freezing Flame Lv. 2 — 130000 SP · active, magic · element/trait: Fire. Inflicts continuous damage with blazing flames. Intensity 6.
- Steal Essence Lv. 4 — 130000 SP · active, magic. Absorbs target's HP. Power 72.
- Chant of Rage Lv. 2 — 130000 SP · active, magic. Temporarily increases party's critical power. Intensity 2.
Level 56
- Anti Magic Lv. 25–27 — 77000 SP each · passive
- Boost HP Lv. 5 — 240000 SP · passive
- Boost Mana Lv. 5 — 240000 SP · passive
- Fast Spell Casting Lv. 3 — 240000 SP · passive
- Weapon Mastery Lv. 22–24 — 77000 SP each · passive
- Robe Mastery Lv. 25–27 — 77000 SP each · passive
- Light Armor Mastery Lv. 25–27 — 77000 SP each · passive
- Heavy Armor Mastery Lv. 23–25 — 77000 SP each · passive
- Hammer Crush Lv. 13–15 — 77000 SP each · active · element/trait: Shock. (Power: 559 / 576 / 593)
- Soul Cry Lv. 7 — 240000 SP · toggle
- Chant of Flame Lv. 3 — 240000 SP · active, magic. Temporarily increases party member's magic speed. Intensity 3.
- Chant of Life Lv. 9 — 240000 SP · active, magic
- Steal Essence Lv. 5 — 240000 SP · active, magic. Absorbs target's HP. Power 78.
- Chant of Fury Lv. 2 — 240000 SP · active, magic. Temporarily increases party's attack speed. Intensity 2.
- Chant of Evasion Lv. 3 — 240000 SP · active, magic. Temporarily increases party's evasion. Intensity 3.
- Chant of Rage Lv. 3 — 240000 SP · active, magic. Temporarily increases party's critical power. Intensity 3.
Level 58
- Anti Magic Lv. 28–29 — 87000 SP each · passive
- Robe Mastery Lv. 28–29 — 87000 SP each · passive
- Light Armor Mastery Lv. 28–29 — 87000 SP each · passive
- Heavy Armor Mastery Lv. 26–27 — 87000 SP each · passive
- Hammer Crush Lv. 16–17 — 87000 SP each · active · element/trait: Shock. (Power: 609 / 364)
Level 60
- Anti Magic Lv. 30–31 — 97000 SP each · passive
- Boost Mana Lv. 6 — 250000 SP · passive
- Fast Mana Recovery Lv. 5 — 140000 SP · passive
- Expertise A Lv. 4 — 0 SP · passive. Becomes familiar with A grade equipment.
- Robe Mastery Lv. 30–31 — 97000 SP each · passive
- Light Armor Mastery Lv. 30–31 — 97000 SP each · passive
- Heavy Armor Mastery Lv. 28–29 — 97000 SP each · passive
- Hammer Crush Lv. 19–20 — 97000 SP each · active · element/trait: Shock. (Power: 395 / 410)
- Soul Cry Lv. 8 — 250000 SP · toggle
- Chant of Life Lv. 10 — 250000 SP · active, magic
- Steal Essence Lv. 6 — 250000 SP · active, magic. Absorbs target's HP. Power 82.
Level 62
- Anti Magic Lv. 32–33 — 107000 SP each · passive
- Robe Mastery Lv. 32–33 — 107000 SP each · passive
- Light Armor Mastery Lv. 32–33 — 107000 SP each · passive
- Heavy Armor Mastery Lv. 30–31 — 107000 SP each · passive
- Hammer Crush Lv. 22–23 — 107000 SP each · active · element/trait: Shock. (Power: 443 / 459)
- Dreaming Spirit Lv. 4 — 53000 SP · active, magic · element/trait: Sleep
- Madness Lv. 4 — 85000 SP · active, magic · element/trait: Derangement
- Chant of Revenge Lv. 1 — 310000 SP · active, magic. Returns part of the damage one's party member has received back to the enemy.
Level 64
- Anti Magic Lv. 34–35 — 117000 SP each · passive
- Robe Mastery Lv. 34–35 — 117000 SP each · passive
- Light Armor Mastery Lv. 34–35 — 117000 SP each · passive
- Heavy Armor Mastery Lv. 32–33 — 117000 SP each · passive
- Hammer Crush Lv. 24–25 — 117000 SP each · active · element/trait: Shock. (Power: 475 / 492)
- Aura Sink Lv. 5 — 140000 SP · active, magic
- Chant of Life Lv. 11 — 260000 SP · active, magic
- Freezing Flame Lv. 3 — 140000 SP · active, magic · element/trait: Fire. Inflicts continuous damage with blazing flames. Effect 7.
- Steal Essence Lv. 7 — 260000 SP · active, magic. Absorbs target's HP. Power 85.
Level 66
- Anti Magic Lv. 36–37 — 127000 SP each · passive
- Robe Mastery Lv. 36–37 — 127000 SP each · passive
- Light Armor Mastery Lv. 36–37 — 127000 SP each · passive
- Heavy Armor Mastery Lv. 34–35 — 127000 SP each · passive
- Hammer Crush Lv. 26–27 — 127000 SP each · active · element/trait: Shock. (Power: 509 / 526)
- Soul Cry Lv. 9 — 260000 SP · toggle
- Fear Lv. 4 — 85000 SP · active, magic · element/trait: Derangement
Level 67
- Expertise S Lv. 5 — 0 SP · passive. Becomes familiar with S grade equipment.
Level 68
- Anti Magic Lv. 38–39 — 137000 SP each · passive
- Fast Mana Recovery Lv. 6 — 150000 SP · passive
- Robe Mastery Lv. 38–39 — 137000 SP each · passive
- Light Armor Mastery Lv. 38–39 — 137000 SP each · passive
- Heavy Armor Mastery Lv. 36–37 — 137000 SP each · passive
- Hammer Crush Lv. 28–29 — 137000 SP each · active · element/trait: Shock. (Power: 542 / 559)
- Chant of Life Lv. 12 — 270000 SP · active, magic
- Steal Essence Lv. 8 — 270000 SP · active, magic. Absorbs target's HP. Power 89.
- Chant of Revenge Lv. 2 — 590000 SP · active, magic
Level 70
- Anti Magic Lv. 40–41 — 147000 SP each · passive
- Robe Mastery Lv. 40–41 — 147000 SP each · passive
- Light Armor Mastery Lv. 40–41 — 147000 SP each · passive
- Heavy Armor Mastery Lv. 38–39 — 147000 SP each · passive
- Hammer Crush Lv. 30–31 — 147000 SP each · active · element/trait: Shock. (Power: 576 / 593)
Level 72
- Anti Magic Lv. 42–43 — 157000 SP each · passive
- Boost Mana Lv. 7 — 270000 SP · passive
- Robe Mastery Lv. 42–43 — 157000 SP each · passive
- Light Armor Mastery Lv. 42–43 — 157000 SP each · passive
- Heavy Armor Mastery Lv. 40–41 — 157000 SP each · passive
- Hammer Crush Lv. 32–33 — 157000 SP each · active · element/trait: Shock. (Power: 609 / 542)
- Soul Cry Lv. 10 — 270000 SP · toggle
- Aura Sink Lv. 6 — 150000 SP · active, magic
- Chant of Life Lv. 13 — 280000 SP · active, magic
- Freezing Flame Lv. 4 — 150000 SP · active, magic · element/trait: Fire. Inflicts continuous damage with blazing flames. Effect 8.
- Steal Essence Lv. 9 — 280000 SP · active, magic. Absorbs target's HP. Power 92.
Level 74
- Anti Magic Lv. 44–45 — 167000 SP each · passive
- Fast Mana Recovery Lv. 7 — 160000 SP · passive
- Robe Mastery Lv. 44–45 — 167000 SP each · passive
- Light Armor Mastery Lv. 44–45 — 167000 SP each · passive
- Heavy Armor Mastery Lv. 42–43 — 167000 SP each · passive
- Hammer Crush Lv. 34–35 — 167000 SP each · active · element/trait: Shock. (Power: 559 / 576)
- Madness Lv. 5 — 95000 SP · active, magic · element/trait: Derangement
- Chant of Revenge Lv. 3 — 1600000 SP · active, magic
In other chronicles
- Warcryer — Lineage II Interlude
- Warcryer — Lineage II The 1st Throne: The Kamael
- Warcryer — Lineage II The 1st Throne: Hellbound
- Warcryer — Lineage II The 2nd Throne: Gracia Part 1
- Warcryer — Lineage II The 2nd Throne: Gracia Part 2
- Warcryer — Lineage II The 2nd Throne: Gracia Final
- Warcryer — Lineage II The 2nd Throne: Gracia Epilogue
- Warcryer — Lineage II Freya
- Warcryer — Lineage II High Five
- Warcryer — Lineage II C5: Oath of Blood
- Warcryer — Lineage II C4: Scions of Destiny
- Warcryer — Lineage II C3: Rise of Darkness
- Warcryer — Lineage II C1: Harbingers of War
Warcryer: frequently asked questions
What armor does Warcryer wear?
Armor: Heavy armor, Light armor, Robes.
The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.