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Orcs · Lineage II C2: Age of Splendor

Orc Shaman

Orc Shaman is a class of Lineage II C2 (race: Orcs). It comes from Orc Mage. It evolves into Overlord, Warcryer.

Orc Shaman: weapons, armor and skills

  • Armor: Heavy armor, Light armor, Robes.
  • Different skills learned: 32, between levels 20 and 35.

Skills learned by level

Level 20

  • Stun Attack Lv. 1–3 — 1100 SP each · active · element/trait: Shock. Attack that sends opponent into shock. May be used when armed with blunts. Power X. Over-hit available. (Power: 30 / 33 / 35)
  • Anti Magic Lv. 5–6 — 1600 SP each · passive. Increases M. Def.
  • Quick Recovery Lv. 1 — 3300 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 1 — 3300 SP · passive. Increases one's maximum MP.
  • Weapon Mastery Lv. 3 — 3300 SP · passive. Increases P. Atk. and M. Atk.
  • Robe Mastery Lv. 5–6 — 1600 SP each · passive. Increases P. Def. when one is wearing a robe.
  • Light Armor Mastery Lv. 5–6 — 1600 SP each · passive. Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
  • Heavy Armor Mastery Lv. 3–4 — 1600 SP each · passive. Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
  • Chant of Fire Lv. 1 — 3300 SP · active, magic · requires Amulet: Fire Chant. Temporarily increases party member's magic resistance. Intensity 1.
  • Chant of Shielding Lv. 1 — 3300 SP · active, magic · requires Amulet: Shield Chant. Temporarily increases party member's defense. Intensity 1.
  • Life Drain Lv. 3 — 3300 SP · active, magic. Absorbs target's HP. Power 26.
  • Venom Lv. 3 — 3300 SP · active, magic · element/trait: Poison. Poisons. Intensity 3.
  • Madness Lv. 1 — 3300 SP · active, magic · requires Amulet: Madness; element/trait: Derangement. Throws one's enemy into confusion so that the enemy attacks anyone randomly.
  • Frost Flame Lv. 1 — 3300 SP · active, magic · requires Amulet: Frost Flame; element/trait: Fire. Inflicts continuous damage with blazing flames. Intensity 3.
  • Seal of Poison Lv. 1 — 3300 SP · active, magic · requires Amulet: Seal of Poison; element/trait: Poison. Poisons close enemies. Intensity 3.
  • Chant of Life Lv. 1 — 3300 SP · active, magic · requires Spellbook: Chant of Life. Quickly restores party member's HP.

Level 25

  • Stun Attack Lv. 4–6 — 2300 SP each · active · element/trait: Shock. (Power: 41 / 44 / 48)
  • Anti Magic Lv. 7–8 — 3400 SP each · passive
  • Fast Spell Casting Lv. 1 — 6900 SP · passive. Spell casting speed increases.
  • Fast Mana Recovery Lv. 1 — 6900 SP · passive. Increases MP Recovery Speed.
  • Weapon Mastery Lv. 4–5 — 3400 SP each · passive
  • Robe Mastery Lv. 7–8 — 3400 SP each · passive
  • Light Armor Mastery Lv. 7–8 — 3400 SP each · passive
  • Heavy Armor Mastery Lv. 5–6 — 3400 SP each · passive
  • Soul Cry Lv. 3 — 6900 SP · toggle. Increases one's own P. Atk.. MP gets consumed continuously.
  • Chant of Battle Lv. 2 — 6900 SP · active, magic. Temporarily increases party member's attack power. Intensity 2.
  • Soul Shield Lv. 2 — 6900 SP · active, magic. Temporarily increases defense. Intensity 2.
  • Dreaming Spirit Lv. 2 — 6900 SP · active, magic · element/trait: Sleep. Temporarily causes target to fall asleep.
  • Blaze Quake Lv. 1 — 6900 SP · active, magic · requires Amulet: Blaze Quake; element/trait: Fire. Inflicts continuous damage with blazing flames. Intensity 3.
  • Aura Sink Lv. 1 — 6900 SP · active, magic · requires Amulet: Aura Sink. Continuously decreases opponent's MP.
  • Seal of Binding Lv. 1 — 6900 SP · active, magic · requires Amulet: Seal of Binding; element/trait: Hold. Throws nearby enemies into a hold state.
  • Chant of Life Lv. 2 — 6900 SP · active, magic

Level 30

  • Stun Attack Lv. 7–9 — 4400 SP each · active · element/trait: Shock. (Power: 55 / 59 / 64)
  • Anti Magic Lv. 9–10 — 6600 SP each · passive
  • Quick Recovery Lv. 2 — 13000 SP · passive
  • Boost Mana Lv. 2 — 13000 SP · passive
  • Weapon Mastery Lv. 6–7 — 6600 SP each · passive
  • Robe Mastery Lv. 9–10 — 6600 SP each · passive
  • Light Armor Mastery Lv. 9–10 — 6600 SP each · passive
  • Heavy Armor Mastery Lv. 7–8 — 6600 SP each · passive
  • Chant of Flame Lv. 1 — 13000 SP · active, magic · requires Amulet: Flame Chant. Temporarily increases party member's magic speed. Intensity 1.
  • Power of Paagrio Lv. 1 — 13000 SP · active, magic · requires Amulet: Power Of Paagrio. Temporarily increases clan member's attack power. Intensity 1.
  • Chant of Shielding Lv. 2 — 13000 SP · active, magic. Temporarily increases party member's defense. Intensity 2.
  • Fear Lv. 2 — 13000 SP · active, magic · element/trait: Derangement. Instills fear into an enemy causing it to flee.
  • Seal of Chaos Lv. 1 — 13000 SP · active, magic · requires Amulet: Seal of Chaos. Decreases accuracy of enemies in vicinity. Effect 2.
  • Frost Flame Lv. 2 — 13000 SP · active, magic · element/trait: Fire. Inflicts continuous damage with blazing flames. Intensity 4.
  • Seal of Poison Lv. 2 — 13000 SP · active, magic · element/trait: Poison. Poisons close enemies. Intensity 4.
  • Chant of Life Lv. 3 — 13000 SP · active, magic

Level 35

  • Stun Attack Lv. 10–12 — 7200 SP each · active · element/trait: Shock. (Power: 73 / 79 / 84)
  • Anti Magic Lv. 11–12 — 11000 SP each · passive
  • Fast HP Recovery Lv. 1 — 22000 SP · passive. Increases one's HP recovery speed.
  • Fast Mana Recovery Lv. 2 — 22000 SP · passive
  • Weapon Mastery Lv. 8–9 — 11000 SP each · passive
  • Robe Mastery Lv. 11–12 — 11000 SP each · passive
  • Light Armor Mastery Lv. 11–12 — 11000 SP each · passive
  • Heavy Armor Mastery Lv. 9–10 — 11000 SP each · passive
  • Soul Cry Lv. 4 — 22000 SP · toggle
  • Blessing of Paagrio Lv. 1 — 22000 SP · active, magic · requires Amulet: Blessing Of Paagrio. Temporarily increases clan member's defense. Intensity 1.
  • Soul Shield Lv. 3 — 22000 SP · active, magic. Temporarily increases defense. Intensity 3.
  • Seal of Slow Lv. 1 — 22000 SP · active, magic · requires Amulet: Impede Seal. Reduces the speed of one's enemies in vicinity. Effect 2.
  • Blaze Quake Lv. 2 — 22000 SP · active, magic · element/trait: Fire. Inflicts continuous damage with blazing flames. Intensity 4.
  • Aura Sink Lv. 2 — 22000 SP · active, magic
  • Madness Lv. 2 — 22000 SP · active, magic · element/trait: Derangement
  • Seal of Binding Lv. 2 — 22000 SP · active, magic · element/trait: Hold
  • Chant of Life Lv. 4 — 22000 SP · active, magic

In other chronicles

Orc Shaman: frequently asked questions

What armor does Orc Shaman wear?

Armor: Heavy armor, Light armor, Robes.

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