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Humans · Lineage II C2: Age of Splendor

Necromancer

Necromancer is a class of Lineage II C2 (race: Humans). It comes from Wizard.

Necromancer: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 28, between levels 40 and 74.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 11000 SP each · passive. Increases M. Def.
  • Boost Mana Lv. 3 — 34000 SP · passive. Increases one's maximum MP.
  • Fast Spell Casting Lv. 2 — 34000 SP · passive. Spell casting speed increases.
  • Robe Mastery Lv. 9–11 — 11000 SP each · passive. Increases one's P. Def. when one is wearing a robe.
  • Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
  • Higher Mana Gain Lv. 9–10 — 17000 SP each · passive. Raises amount of MP recovered from recharging.
  • Silence Lv. 1 — 34000 SP · active, magic · requires Spellbook: Silence; element/trait: Derangement. Disables the ability to use magic.
  • Sleep Lv. 10–12 — 11000 SP each · active, magic · element/trait: Sleep. Temporarily puts to sleep.
  • Corpse Life Drain Lv. 3 — 34000 SP · active, magic. Absorbs HP from a corpse.
  • Summon Corrupted Man Lv. 1 — 34000 SP · active, magic · requires Spellbook: Summon Corrupted Man. Summons a corrupted man out of a corpse. When summoning, 3 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.
  • Body To Mind Lv. 2 — 34000 SP · active, magic. Restores MP by sacrificing one's own HP.
  • Curse Discord Lv. 1 — 34000 SP · active, magic · requires Spellbook: Curse Discord. Confuses an enemy to attack its ally.
  • Curse Fear Lv. 1 — 34000 SP · active, magic · requires Spellbook: Curse Fear; element/trait: Derangement. Makes enemy fearful and run away.
  • Curse Chaos Lv. 2 — 34000 SP · active, magic. Casts a curse to lower an opponent's accuracy temporarily in hitting a target. Effect 3.
  • Vampiric Claw Lv. 1–2 — 17000 SP each · active, magic · requires Spellbook: Vampiric Claw. Absorbs HP. Power X. (Power: 49 / 52)
  • Transfer Pain Lv. 1 — 34000 SP · toggle · requires Spellbook: Transfer Pain. Transfers part of one's damage to a servitor. MP will be consumed continuously.

Level 44

  • Anti Magic Lv. 16–18 — 14000 SP each · passive
  • Fast HP Recovery Lv. 2 — 41000 SP · passive. Increases one's HP recovery speed.
  • Fast Mana Recovery Lv. 3 — 41000 SP · passive. Increases MP Recovery Speed.
  • Robe Mastery Lv. 12–14 — 14000 SP each · passive
  • Weapon Mastery Lv. 13–15 — 14000 SP each · passive
  • Higher Mana Gain Lv. 11–12 — 21000 SP each · passive
  • Silence Lv. 2 — 41000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 13–15 — 14000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 1 — 41000 SP · active, magic · requires Spellbook: Summon Zombie. Summons the raised dead. Summoning Crystal - 15 Grade Ds.
  • Death Spike Lv. 1 — 41000 SP · active, magic · requires Spellbook: Death Spike; element/trait: Unholy. Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 4 — 41000 SP · active, magic
  • Forget Lv. 1 — 41000 SP · active, magic · requires Spellbook: Forget. Takes away the enemy's will to attack.
  • Curse:Poison Lv. 4 — 41000 SP · active, magic · element/trait: Poison. Poisons. Intensity 5.
  • Anchor Lv. 1 — 41000 SP · active, magic · requires Spellbook: Anchor; element/trait: Paralyze. Paralyzes one's target.
  • Curse Chaos Lv. 3 — 41000 SP · active, magic
  • Vampiric Claw Lv. 3–4 — 21000 SP each · active, magic. (Power: 55 / 58)
  • Curse Gloom Lv. 1 — 41000 SP · active, magic · requires Spellbook: Curse Gloom. Decreases an enemy's M. Def. Effect 3.

Level 48

  • Anti Magic Lv. 19–21 — 25000 SP each · passive
  • Quick Recovery Lv. 3 — 75000 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 4 — 75000 SP · passive
  • Robe Mastery Lv. 15–17 — 25000 SP each · passive
  • Weapon Mastery Lv. 16–18 — 25000 SP each · passive
  • Higher Mana Gain Lv. 13–14 — 38000 SP each · passive
  • Silence Lv. 3 — 75000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 16–18 — 25000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 2 — 75000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 5 — 75000 SP · active, magic
  • Summon Corrupted Man Lv. 2 — 75000 SP · active, magic
  • Corpse Burst Lv. 1–2 — 38000 SP each · active, magic · requires Spellbook: Corpse Burst. Explodes a dead body to attack an enemy nearby. Power X. (Power: 31 / 33)
  • Poisonous Cloud Lv. 3 — 75000 SP · active, magic · element/trait: Poison. Sends poisonous cloud. Intensity 5.
  • Curse Fear Lv. 2 — 75000 SP · active, magic · element/trait: Derangement
  • Vampiric Claw Lv. 5–6 — 38000 SP each · active, magic. (Power: 61 / 65)
  • Transfer Pain Lv. 2 — 75000 SP · toggle

Level 52

  • Anti Magic Lv. 22–24 — 43000 SP each · passive
  • Fast HP Recovery Lv. 3 — 130000 SP · passive
  • Fast Mana Recovery Lv. 4 — 130000 SP · passive
  • Robe Mastery Lv. 18–20 — 43000 SP each · passive
  • Weapon Mastery Lv. 19–21 — 43000 SP each · passive
  • Higher Mana Gain Lv. 15–16 — 65000 SP each · passive
  • Sleep Lv. 19–21 — 43000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 2 — 130000 SP · active, magic. Summons the raised dead. Summoning Crystal - 21 Grade Ds.
  • Death Spike Lv. 3 — 130000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 6 — 130000 SP · active, magic
  • Corpse Burst Lv. 3–4 — 65000 SP each · active, magic. (Power: 34 / 36)
  • Body To Mind Lv. 3 — 130000 SP · active, magic
  • Curse Death Link Lv. 1–2 — 65000 SP each · active, magic · requires Spellbook: Curse Death Link. Moves one's pain into an enemy. The lower the HP the higher the power. Power X. (Power: 68 / 72)
  • Curse Discord Lv. 2 — 130000 SP · active, magic
  • Curse:Poison Lv. 5 — 130000 SP · active, magic · element/trait: Poison. Poisons. Intensity 6.
  • Vampiric Claw Lv. 7–8 — 65000 SP each · active, magic. (Power: 68 / 72)
  • Curse Gloom Lv. 2 — 130000 SP · active, magic

Level 56

  • Anti Magic Lv. 25–27 — 73000 SP each · passive
  • Boost Mana Lv. 5 — 210000 SP · passive
  • Fast Spell Casting Lv. 3 — 210000 SP · passive
  • Robe Mastery Lv. 21–23 — 73000 SP each · passive
  • Weapon Mastery Lv. 22–24 — 73000 SP each · passive
  • Higher Mana Gain Lv. 17–18 — 110000 SP each · passive
  • Sleep Lv. 22–24 — 73000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 4 — 210000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 7 — 210000 SP · active, magic
  • Summon Corrupted Man Lv. 3 — 210000 SP · active, magic
  • Corpse Burst Lv. 5–6 — 110000 SP each · active, magic. (Power: 38 / 39)
  • Curse Death Link Lv. 3–4 — 110000 SP each · active, magic. Moves ones pain into an enemy. The lower the HP the higher the power. Power X. (Power: 75 / 78)
  • Poisonous Cloud Lv. 4 — 210000 SP · active, magic · element/trait: Poison. Sends poisonous cloud. Intensity 6.
  • Curse Fear Lv. 3 — 210000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 2 — 210000 SP · active, magic · element/trait: Paralyze
  • Vampiric Claw Lv. 9–10 — 110000 SP each · active, magic. (Power: 75 / 78)
  • Transfer Pain Lv. 3 — 210000 SP · toggle

Level 58

  • Anti Magic Lv. 28–29 — 83000 SP each · passive
  • Robe Mastery Lv. 24–25 — 50000 SP each · passive
  • Weapon Mastery Lv. 25–26 — 50000 SP each · passive
  • Higher Mana Gain Lv. 19–20 — 50000 SP each · passive. When one's MP is being recovered by recharge, it increases the recovery rate.
  • Sleep Lv. 25–26 — 50000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 5 — 100000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
  • Corpse Life Drain Lv. 8 — 100000 SP · active, magic
  • Corpse Burst Lv. 7–8 — 50000 SP each · active, magic. Detonates corpses as a way of attacking nearby enemy. Power X. (Power: 41 / 43)
  • Body To Mind Lv. 4 — 100000 SP · active, magic
  • Curse Death Link Lv. 5–6 — 50000 SP each · active, magic. Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power X. (Power: 80 / 82)
  • Vampiric Claw Lv. 11–12 — 50000 SP each · active, magic. (Power: 80 / 82)
  • Transfer Pain Lv. 4 — 100000 SP · toggle

Level 60

  • Anti Magic Lv. 30–31 — 93000 SP each · passive
  • Boost Mana Lv. 6 — 220000 SP · passive
  • Fast Mana Recovery Lv. 5 — 140000 SP · passive
  • Robe Mastery Lv. 26–27 — 68000 SP each · passive
  • Expertise A Lv. 4 — 0 SP · passive. Becomes familiar with A grade equipment.
  • Weapon Mastery Lv. 27–28 — 68000 SP each · passive
  • Higher Mana Gain Lv. 21–22 — 68000 SP each · passive
  • Sleep Lv. 27–28 — 68000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 6 — 140000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
  • Corpse Life Drain Lv. 9 — 140000 SP · active, magic
  • Corpse Burst Lv. 9–10 — 68000 SP each · active, magic. (Power: 45 / 46)
  • Curse Death Link Lv. 7–8 — 68000 SP each · active, magic. (Power: 84 / 85)
  • Vampiric Claw Lv. 13–14 — 68000 SP each · active, magic. (Power: 84 / 85)
  • Curse Gloom Lv. 3 — 140000 SP · active, magic

Level 62

  • Anti Magic Lv. 32–33 — 103000 SP each · passive
  • Robe Mastery Lv. 28–29 — 95000 SP each · passive
  • Weapon Mastery Lv. 29–30 — 95000 SP each · passive
  • Higher Mana Gain Lv. 23–24 — 95000 SP each · passive
  • Sleep Lv. 29–30 — 95000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 7 — 190000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
  • Corpse Life Drain Lv. 10 — 190000 SP · active, magic
  • Corpse Burst Lv. 11–12 — 95000 SP each · active, magic. (Power: 48 / 50)
  • Curse Death Link Lv. 9–10 — 95000 SP each · active, magic. (Power: 87 / 89)
  • Vampiric Claw Lv. 15–16 — 95000 SP each · active, magic. (Power: 87 / 89)

Level 64

  • Anti Magic Lv. 34–35 — 113000 SP each · passive
  • Robe Mastery Lv. 30–31 — 110000 SP each · passive
  • Weapon Mastery Lv. 31–32 — 110000 SP each · passive
  • Higher Mana Gain Lv. 25–26 — 110000 SP each · passive
  • Sleep Lv. 31–32 — 110000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 8 — 220000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
  • Corpse Life Drain Lv. 11 — 220000 SP · active, magic
  • Corpse Burst Lv. 13–14 — 110000 SP each · active, magic. (Power: 51 / 53)
  • Curse Death Link Lv. 11–12 — 110000 SP each · active, magic. (Power: 90 / 92)
  • Poisonous Cloud Lv. 5 — 220000 SP · active, magic · element/trait: Poison. Poisons one's target. Effect 7.
  • Anchor Lv. 3 — 220000 SP · active, magic · element/trait: Paralyze
  • Vampiric Claw Lv. 17–18 — 110000 SP each · active, magic. (Power: 90 / 92)

Level 66

  • Anti Magic Lv. 36–37 — 123000 SP each · passive
  • Boost Mana Lv. 7 — 230000 SP · passive
  • Robe Mastery Lv. 32–33 — 160000 SP each · passive
  • Weapon Mastery Lv. 33–34 — 160000 SP each · passive
  • Higher Mana Gain Lv. 27–28 — 160000 SP each · passive
  • Sleep Lv. 33–34 — 160000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 9 — 320000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
  • Corpse Life Drain Lv. 12 — 320000 SP · active, magic
  • Corpse Burst Lv. 15–16 — 160000 SP each · active, magic. (Power: 54)
  • Body To Mind Lv. 5 — 320000 SP · active, magic
  • Curse Death Link Lv. 13–14 — 160000 SP each · active, magic. (Power: 94 / 96)
  • Vampiric Claw Lv. 19–20 — 160000 SP each · active, magic. (Power: 94 / 96)

Level 67

  • Expertise S Lv. 5 — 0 SP · passive. Becomes familiar with S grade equipment.

Level 68

  • Anti Magic Lv. 38–39 — 133000 SP each · passive
  • Fast Mana Recovery Lv. 6 — 150000 SP · passive
  • Robe Mastery Lv. 34–35 — 180000 SP each · passive
  • Weapon Mastery Lv. 35–36 — 180000 SP each · passive
  • Higher Mana Gain Lv. 29–30 — 180000 SP each · passive
  • Sleep Lv. 35–36 — 180000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 10 — 370000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
  • Corpse Life Drain Lv. 13 — 370000 SP · active, magic
  • Corpse Burst Lv. 17–18 — 180000 SP each · active, magic
  • Curse Death Link Lv. 15–16 — 180000 SP each · active, magic. (Power: 97 / 99)
  • Vampiric Claw Lv. 21–22 — 180000 SP each · active, magic. (Power: 97 / 99)
  • Curse Gloom Lv. 4 — 370000 SP · active, magic

Level 70

  • Anti Magic Lv. 40–41 — 143000 SP each · passive
  • Robe Mastery Lv. 36–37 — 220000 SP each · passive
  • Weapon Mastery Lv. 37–38 — 220000 SP each · passive
  • Higher Mana Gain Lv. 31–32 — 220000 SP each · passive
  • Sleep Lv. 37–38 — 220000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 11 — 450000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
  • Corpse Life Drain Lv. 14 — 450000 SP · active, magic
  • Corpse Burst Lv. 19–20 — 220000 SP each · active, magic
  • Curse Death Link Lv. 17–18 — 220000 SP each · active, magic. (Power: 100 / 102)
  • Vampiric Claw Lv. 23–24 — 220000 SP each · active, magic. (Power: 100 / 102)
  • Transfer Pain Lv. 5 — 450000 SP · toggle

Level 72

  • Anti Magic Lv. 42–43 — 153000 SP each · passive
  • Boost Mana Lv. 8 — 240000 SP · passive
  • Robe Mastery Lv. 38–39 — 340000 SP each · passive
  • Weapon Mastery Lv. 39–40 — 340000 SP each · passive
  • Higher Mana Gain Lv. 33–34 — 340000 SP each · passive
  • Sleep Lv. 39–40 — 340000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 12 — 680000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.
  • Corpse Life Drain Lv. 15 — 680000 SP · active, magic
  • Corpse Burst Lv. 21–22 — 340000 SP each · active, magic
  • Curse Death Link Lv. 19–20 — 340000 SP each · active, magic. (Power: 104 / 105)
  • Anchor Lv. 4 — 680000 SP · active, magic · element/trait: Paralyze
  • Vampiric Claw Lv. 25–26 — 340000 SP each · active, magic. (Power: 104 / 105)

Level 74

  • Anti Magic Lv. 44–45 — 163000 SP each · passive
  • Fast Mana Recovery Lv. 7 — 160000 SP · passive
  • Robe Mastery Lv. 40–41 — 500000 SP each · passive
  • Weapon Mastery Lv. 41–42 — 500000 SP each · passive
  • Higher Mana Gain Lv. 35–36 — 500000 SP each · passive
  • Sleep Lv. 41–42 — 500000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 13 — 1000000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.
  • Corpse Life Drain Lv. 16 — 1000000 SP · active, magic
  • Corpse Burst Lv. 23–24 — 500000 SP each · active, magic
  • Curse Death Link Lv. 21–22 — 500000 SP each · active, magic. (Power: 107 / 108)
  • Poisonous Cloud Lv. 6 — 1000000 SP · active, magic · element/trait: Poison. Poisons one's target. Effect 8.
  • Vampiric Claw Lv. 27–28 — 500000 SP each · active, magic. (Power: 107 / 108)

In other chronicles

Necromancer: frequently asked questions

What armor does Necromancer wear?

Armor: Robes.

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