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Humans · Lineage II C1: Harbingers of War

Bishop

Bishop is a class of Lineage II C1 (race: Humans). It comes from Cleric.

2 tips about this — read them

Bishop: weapons, armor and skills

  • Armor: Light armor, Robes.
  • Different skills learned: 22, between levels 40 and 56.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 13000 SP each · passive. Magic resistance increases.
  • Boost Mana Lv. 3 — 39000 SP · passive. maximum MP increases.
  • Fast Spell Casting Lv. 2 — 39000 SP · passive. Spell casting speed increases.
  • Robe Mastery Lv. 9–11 — 13000 SP each · passive. Increases defense when wearing robe.
  • Light Armor Mastery Lv. 9–11 — 13000 SP each · passive. Increases defense, attack speed, MP recovery speed when wearing light equipment.
  • Weapon Mastery Lv. 10–12 — 13000 SP each · passive. Attack and magic powers increase.
  • Greater Resurrection Lv. 3 — 39000 SP · active, magic. Brings life to dead and recovers 30% of experience. Can only be used on party members.
  • Might of Heaven Lv. 1–2 — 19000 SP each · active, magic · requires Spellbook: Might of Heaven. Does damage to undead monsters. Power X. (Power: 39 / 42)
  • Requiem Lv. 1 — 39000 SP · active, magic · requires Spellbook: Requiem; element/trait: Derangement. Disables preemptive attack from surrounding undead monsters.
  • Sleep Lv. 10–12 — 13000 SP each · active, magic · element/trait: Sleep. Temporarily puts to sleep.
  • Greater Heal Lv. 1–3 — 13000 SP each · active, magic · requires Spellbook: Greater Heal11. Recovers target’s HP. Power X. (Power: 337 / 349 / 362)
  • Greater Quick Heal Lv. 1–3 — 13000 SP each · active, magic · requires Spellbook: Greater Battle Heal11. Recovers target’s HP fast. Power X. (Power: 270 / 280 / 290)
  • Greater Group Heal Lv. 1–3 — 13000 SP each · active, magic · requires Spellbook: Greater Group Heal11. Recovers HP of all party members. Power X. (Power: 270 / 280 / 290)
  • Mass Resurrection Lv. 1 — 39000 SP · active, magic · requires Spellbook-Mass Resurrection1. Resurrects clan members.

Level 44

  • Anti Magic Lv. 16–18 — 16000 SP each · passive
  • Fast HP Recovery Lv. 2 — 47000 SP · passive. HP healing speed increases.
  • Fast Mana Recovery Lv. 3 — 47000 SP · passive. MP healing speed increases.
  • Robe Mastery Lv. 12–14 — 16000 SP each · passive
  • Light Armor Mastery Lv. 12–14 — 16000 SP each · passive
  • Weapon Mastery Lv. 13–15 — 16000 SP each · passive
  • Purify Lv. 1 — 47000 SP · active, magic · requires Spellbook: Purify. Heals paralysis. Also, poison and bleeding with the intensity of under 3.
  • Might of Heaven Lv. 3–4 — 23000 SP each · active, magic. (Power: 44 / 47)
  • Repose Lv. 1 — 47000 SP · active, magic · requires Spellbook: Repose. Cuts down undead monsters’ will to attack.
  • Sleep Lv. 13–15 — 16000 SP each · active, magic · element/trait: Sleep
  • Greater Heal Lv. 4–6 — 16000 SP each · active, magic. (Power: 388 / 401 / 414)
  • Greater Quick Heal Lv. 4–6 — 16000 SP each · active, magic. (Power: 310 / 321 / 331)
  • Greater Group Heal Lv. 4–6 — 16000 SP each · active, magic. (Power: 310 / 321 / 331)
  • Mass Resurrection Lv. 2 — 47000 SP · active, magic. Resurrects clan members and restores about 20% of experience points.
  • Restore Life Lv. 1 — 47000 SP · active, magic · requires Spellbook: Restore Life. Recovers HP by 15%.

Level 48

  • Anti Magic Lv. 19–21 — 24000 SP each · passive
  • Quick Recovery Lv. 3 — 71000 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 4 — 71000 SP · passive
  • Robe Mastery Lv. 15–17 — 24000 SP each · passive
  • Light Armor Mastery Lv. 15–17 — 24000 SP each · passive
  • Weapon Mastery Lv. 16–18 — 24000 SP each · passive
  • Greater Resurrection Lv. 4 — 71000 SP · active, magic. Brings life to dead and recovers 40% of experience. Can only be used on party members.
  • Vitalize Lv. 1–3 — 24000 SP each · active, magic · requires Spellbook: Vitalize. Recovers HP and heals poison or bleeding spells under intensity 3. Power X. (Power: 440 / 454 / 467)
  • Might of Heaven Lv. 5–6 — 35000 SP each · active, magic. (Power: 49 / 52)
  • Hold Undead Lv. 1 — 71000 SP · active, magic · requires Spellbook: Hold Undead; element/trait: Paralyze. Stuns undead monsters.
  • Requiem Lv. 2 — 71000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 16–18 — 24000 SP each · active, magic · element/trait: Sleep
  • Peace Lv. 2 — 71000 SP · active, magic · element/trait: Derangement. Puts opponent’s mind at peace and for attack desire to disappear.
  • Greater Heal Lv. 7–9 — 24000 SP each · active, magic. (Power: 440 / 454 / 467)
  • Greater Quick Heal Lv. 7–9 — 24000 SP each · active, magic. (Power: 352 / 363 / 374)
  • Greater Group Heal Lv. 7–9 — 24000 SP each · active, magic. (Power: 352 / 363 / 374)
  • Restore Life Lv. 2 — 71000 SP · active, magic. Recovers HP by 20%.

Level 52

  • Anti Magic Lv. 22–24 — 46000 SP each · passive
  • Fast HP Recovery Lv. 3 — 130000 SP · passive
  • Fast Mana Recovery Lv. 4 — 130000 SP · passive
  • Robe Mastery Lv. 18–20 — 46000 SP each · passive
  • Light Armor Mastery Lv. 18–20 — 46000 SP each · passive
  • Weapon Mastery Lv. 19–21 — 46000 SP each · passive
  • Purify Lv. 2 — 130000 SP · active, magic. Heals paralysis. Also, poison and bleeding with the intensity of under 7.
  • Vitalize Lv. 4–6 — 46000 SP each · active, magic. Recovers HP and heals poison or bleeding spells under intensity X. Power X. (intensity: 3 / 3 / 7; Power: 494 / 508 / 521)
  • Might of Heaven Lv. 7–8 — 46000 SP each · active, magic. (Power: 55 / 57)
  • Repose Lv. 2 — 130000 SP · active, magic
  • Sleep Lv. 19–21 — 46000 SP each · active, magic · element/trait: Sleep
  • Greater Heal Lv. 10–12 — 46000 SP each · active, magic. (Power: 494 / 508 / 521)
  • Greater Quick Heal Lv. 10–12 — 46000 SP each · active, magic. (Power: 396 / 406 / 417)
  • Greater Group Heal Lv. 10–12 — 46000 SP each · active, magic. (Power: 396 / 406 / 417)
  • Mass Resurrection Lv. 3 — 130000 SP · active, magic. Resurrects clan members and restores about 30% of experience points.
  • Restore Life Lv. 3 — 130000 SP · active, magic. Recovers HP by 25%.

Level 56

  • Anti Magic Lv. 25–27 — 73000 SP each · passive
  • Boost Mana Lv. 5 — 210000 SP · passive
  • Fast Spell Casting Lv. 3 — 210000 SP · passive
  • Robe Mastery Lv. 21–23 — 73000 SP each · passive
  • Light Armor Mastery Lv. 21–23 — 73000 SP each · passive
  • Weapon Mastery Lv. 22–24 — 73000 SP each · passive
  • Greater Resurrection Lv. 5 — 210000 SP · active, magic. Brings dead people back to life and recovers about 50% of experience points. Can only be used on party members.
  • Vitalize Lv. 7–9 — 73000 SP each · active, magic. Recovers HP and heals poison or bleeding spells under intensity 7. Power X. (Power: 548 / 562 / 575)
  • Might of Heaven Lv. 9–10 — 110000 SP each · active, magic. (Power: 60 / 63)
  • Hold Undead Lv. 2 — 210000 SP · active, magic · element/trait: Paralyze
  • Requiem Lv. 3 — 210000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 22–24 — 73000 SP each · active, magic · element/trait: Sleep
  • Greater Heal Lv. 13–15 — 73000 SP each · active, magic. (Power: 548 / 562 / 575)
  • Greater Quick Heal Lv. 13–15 — 73000 SP each · active, magic. (Power: 439 / 450 / 460)
  • Greater Group Heal Lv. 13–15 — 73000 SP each · active, magic. (Power: 439 / 450 / 460)
  • Mass Resurrection Lv. 4 — 210000 SP · active, magic. Resurrects clan members and restores about 40% of experience points.
  • Restore Life Lv. 4 — 210000 SP · active, magic. Recovers HP by 30%.

Tips about Bishop

Bishop: what it specializes in

Bishop (Humans, comes from Cleric): specializes in robes and light armor; new skills: Greater Resurrection (Lv. 40), Might of Heaven (Lv. 40), Requiem (Lv. 40), Greater Heal (Lv. 40), Greater Quick Heal (Lv. 40), Greater Group Heal (Lv. 40), Mass Resurrection (Lv. 40), Purify (Lv. 44), Repose (Lv. 44), Restore Life (Lv. 44), Vitalize (Lv. 48) and Hold Undead (Lv. 48).

Bishop: books and amulets you need

Not sold (drop, exchange, or quest): Spellbook: Might of Heaven (Might of Heaven, Lv. 40): drop from Enchanted Gargoyle (Lv. 44, Ivory Tower…) 0.68%; Spellbook: Requiem (Requiem, Lv. 40): drop from Enchanted Gargoyle (Lv. 44, Ivory Tower…) 0.68%; Spellbook: Greater Heal11 (Greater Heal, Lv. 40): drop from Manashen Gargoyle (Lv. 40, Ivory Tower…) 0.39%; Spellbook: Greater Battle Heal11 (Greater Quick Heal, Lv. 40): drop from Enchanted Monstereye (Lv. 41, Ivory Tower…) 0.39%; Spellbook: Greater Group Heal11 (Greater Group Heal, Lv. 40): drop from Enchanted Stone Golem (Lv. 42, Ivory Tower…) 0.57%; Spellbook-Mass Resurrection1 (Mass Resurrection, Lv. 40): drop from Hatar Hanishee (Lv. 49, The Cemetery) 0.77%; Spellbook: Purify (Purify, Lv. 44): drop from Forest Runner (Lv. 50, Town of Oren…) 0.60%; Spellbook: Repose (Repose, Lv. 44): drop from Unicorn (Lv. 49, Forest of Evil…) 0.69%; Spellbook: Restore Life (Restore Life, Lv. 44): drop from Manashen Gargoyle (Lv. 40, Ivory Tower…) 0.32%; Spellbook: Vitalize (Vitalize, Lv. 48): drop from Valley treant Elder (Lv. 53, The Enchanted Valley) 0.71%; Spellbook: Hold Undead (Hold Undead, Lv. 48): drop from Valley treant Elder (Lv. 53, The Enchanted Valley) 0.71%.

In other chronicles

Bishop: frequently asked questions

What armor does Bishop wear?

Armor: Light armor, Robes.

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